raze/wadsrc/static/zscript/games/duke
Mitchell Richters 37e9cfed45 - Duke/RR: Remove vehBraking variable from player struct.
* Back in 2020, I was trying to tidy stuff up and had no idea about network awareness, etc.
* We must continue the misuse of network bits like the original game did to make sure the RRRA vehicles are network aware.
2023-03-19 20:54:43 +11:00
..
actors - Duke: Fix missing greenslime base sprite when randomly changing animation. 2023-03-19 11:30:01 +11:00
ui - added adaptive layout for RR's summary screen as well. 2023-01-14 10:37:07 +01:00
world - implemented customizable breakable walls and ported all hard coded variants to use this. 2022-12-11 19:43:57 +01:00
dukeactor.zs - Duke: fixed setup of purely scripted enemies, 2023-02-09 17:34:59 +01:00
dukegame.zs - Duke/RR: Remove vehBraking variable from player struct. 2023-03-19 20:54:43 +11:00