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misc
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Fix linking with CLANG=1 by separating $(INVOCATION) into $(COMPILER) and $(LINKER) and removing "-x" from clang as a linker in Makefile.common. Additionally, the Build tools are now affected by CPLUSPLUS=1, for which small corrections have been made.
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2012-11-06 07:49:44 +00:00 |
tmp
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Moved build to a subdir underneath the eduke32 dir to avoid people trying to compile from the build src dir by mistake
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2008-10-20 03:09:19 +00:00 |
util
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checkdefs.sh: check first and second args, handle definelevelname.
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2013-08-12 15:18:11 +00:00 |
a-c.c
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Split r3159..r3161, part 6: code conditional on __cplusplus.
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2012-11-15 14:28:11 +00:00 |
a.masm
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Fix a.masm changes so MSVC builds work again. The relevant functionality seems to work (non-power of 2 textures drawn without error), even with CLASSIC_NONPOW2_YSIZE_WALLS defined in engine.c, but I'm not familiar with any corner or edge cases that need to be watched out for with this.
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2012-09-30 14:40:42 +00:00 |
a.nasm
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Classic: fix drawing tilesizy=512 walls, use non-pow2 routines with pskies.
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2012-12-23 13:59:52 +00:00 |
a.wasm
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Moved build to a subdir underneath the eduke32 dir to avoid people trying to compile from the build src dir by mistake
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2008-10-20 03:09:19 +00:00 |
baselayer.c
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When issuing "setrendmode" OSD command with mismatched vidmode, auto-switch.
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2013-08-12 15:18:19 +00:00 |
build.c
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Mapster32: after auto-inserting inner sector, change sectnums for sprites now in it.
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2013-08-23 17:01:13 +00:00 |
cache1d.c
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cache1d.c: cover up preceding assertion failure by bumping size of lzwrawbuf[].
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2013-06-13 17:11:04 +00:00 |
compat.c
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Wii: Fix most warnings. Three remain: two are labeled with FIXMEs; the third consists of signed/unsigned comparisons involving LSWAPIB() in kplib.c.
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2013-02-18 08:50:08 +00:00 |
config.c
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Mapster32: add cvar/mapster32.cfg option "keeptexturestretch".
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2013-01-16 20:38:56 +00:00 |
crc32.c
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Rather trivial changes in engine.c and crc32.c.
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2012-03-22 22:48:06 +00:00 |
defs.c
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Add support for "orig_sizex" and "orig_sizey" parameters to "texture" block in def files. This is the same as using "dummytile" before defining a texture. Needed for compatibility with the .def files from Megaton, not because I like arbitrarily adding extranneous shit. :p
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2013-09-14 17:58:46 +00:00 |
dxtfilter.c
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Fix signed/unsigned comparison warnings and mismatched format char warning.
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2013-05-17 10:41:59 +00:00 |
dynamicgtk.c
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Make the "Start" button of the GTK start-up window the default button of the window, which means pressing Enter now works at you'd expect.
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2010-07-02 01:26:56 +00:00 |
engine.c
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A couple of minor changes.
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2013-09-05 17:37:44 +00:00 |
engine_oldmap.h
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Lunatic (map-int VX) build: implement loading <V7 maps.
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2013-04-25 21:10:22 +00:00 |
engine_priv.h
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Retire MultiPsky_TileToIdx() in favor of engine-side getpskyidx().
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2013-08-11 15:28:51 +00:00 |
glbuild.c
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Cleanup of console/on-screen-display (OSD) functionality.
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2012-12-25 16:13:50 +00:00 |
gtkbits.c
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git-svn-id: https://svn.eduke32.com/eduke32@1206 1a8010ca-5511-0410-912e-c29ae57300e0
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2009-01-10 07:38:50 +00:00 |
hightile.c
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Fix warnings that appear if big-endian || USE_OPENGL=0.
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2013-01-08 06:17:10 +00:00 |
kplib.c
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kplib: don't write an int32_t where a char is expected.
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2013-06-06 11:22:39 +00:00 |
lunatic.c
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Lunatic: prepare Makefiles for synthesis build.
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2013-08-11 15:28:42 +00:00 |
lzwnew.c
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Patch adding Wii support by tueidj, part 10: sound and endianness changes
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2012-05-01 12:40:53 +00:00 |
mdsprite.c
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Polymer: in model preprocessing, implement cos/sin by table lookup.
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2013-09-13 20:23:56 +00:00 |
mutex.c
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Patch adding Wii support by tueidj, part 6: mutexes
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2012-05-01 12:39:20 +00:00 |
osd.c
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Add support for listing symbols of a specified prefix to the "listsymbols" console command
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2013-08-06 23:53:12 +00:00 |
osxbits.m
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Moved build to a subdir underneath the eduke32 dir to avoid people trying to compile from the build src dir by mistake
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2008-10-20 03:09:19 +00:00 |
polymer.c
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Fix "The latest builds show the same screenshot for every save game entry", reported at http://forums.duke4.net/topic/2961-paper-cuts-minor-bugs-and-annoyances/page__view__findpost__p__169847
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2013-08-24 22:55:37 +00:00 |
polymost.c
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Slightly tweak r_usetileshades 1 visibility weighting. It's still not right (and it's impossible to ever truly be right) but at least things aren't pitch black now. I considered changing r_usetileshades to default to 2, but there are some areas where mode 2 is also noticeably darker than it should be... the exit area of E1L1 is a prime example.
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2013-08-20 21:49:59 +00:00 |
pragmas.c
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Wii: Fix most warnings. Three remain: two are labeled with FIXMEs; the third consists of signed/unsigned comparisons involving LSWAPIB() in kplib.c.
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2013-02-18 08:50:08 +00:00 |
quicklz.c
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Update QuickLZ to 1.5.1 beta 7
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2012-05-17 21:36:50 +00:00 |
rawinput.c
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Fix a weird problem where the arrow keys would sometimes send a shift keypress on Windows, manifesting in odd things like inconsistent turning speeds when using the keyboard, the grid helper lines showing up in Mapster32 when they weren't supposed to, etc. For some reason, an extra raw input keyboard event is generated with an out of bounds VKey value (0xFF) which must be filtered for proper operation. I wasn't able to find any official documentation regarding this but I did find it mentioned in a couple of random newsgroup/forum postings.
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2013-08-06 23:51:10 +00:00 |
scriptfile.c
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a couple more trivial tweaks
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2012-01-10 23:45:34 +00:00 |
sdlayer.c
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baselayer.c: remove baselayer_onvideomodechange, onvideomodechange.
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2013-08-12 15:18:16 +00:00 |
smalltextfont.c
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Moved build to a subdir underneath the eduke32 dir to avoid people trying to compile from the build src dir by mistake
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2008-10-20 03:09:19 +00:00 |
startgtk.editor.c
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Split r3159..r3161, part 3: MSVC, nedmalloc, *layer, startup windows.
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2012-11-15 14:27:57 +00:00 |
startosx.editor.m
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Clean up some file and directory structure.
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2012-12-29 10:54:35 +00:00 |
startwin.editor.c
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Win64 support! (Meaning it works, not that we recommend it for everyday use.)
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2012-12-13 02:37:20 +00:00 |
texcache.c
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Fix USE_OPENGL=0 build
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2013-06-27 23:05:11 +00:00 |
textfont.c
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Run engine source through new version of astyle, add printf() call to OSD_Printf() to facilitate console access through stdin/stdout for dedicated server mode, minor changes to sdlayer to allow operating without actually initializing SDL
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2011-01-16 02:50:27 +00:00 |
winbits.c
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Rip out all traces of nedmalloc. Sorry, XP users--it's time to upgrade to something newer than an OS from 2001 if this affects you.
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2013-08-20 21:49:44 +00:00 |
winlayer.c
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baselayer.c: remove baselayer_onvideomodechange, onvideomodechange.
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2013-08-12 15:18:16 +00:00 |