raze/source
Christoph Oelckers 3590dde6df Duke: remove setting the xflip flag for sprites rendered in a mirror
The new renderer handles this internally so this flag will just un-flip the sprite again.
2023-12-05 22:40:59 +01:00
..
build - fixed bad slope sprite offset in clipmove. 2023-01-21 13:39:16 +01:00
common move M_Calloc out of the #ifndef BSD etc... block. 2023-12-05 22:40:58 +01:00
core fix ChangeLevel when called for ending the game. 2023-12-05 22:40:59 +01:00
games Duke: remove setting the xflip flag for sprites rendered in a mirror 2023-12-05 22:40:59 +01:00
platform - bumped minimum OS version to 10.13 in .plist file 2023-12-05 22:39:30 +01:00
thirdparty
CMakeLists.txt - Move PlayerAngles class directly into DCorePlayer. 2023-12-05 22:39:30 +01:00
g_pch.h - backend update from GZDoom. 2023-09-23 09:56:27 +02:00