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Build engine port backed by GZDoom tech. Currently supports Duke Nukem 3D, Blood, Shadow Warrior, Redneck Rampage and Powerslave/Exhumed.
34c0e85295
This requires one tweak in drawrooms' umost/dmost setup to prevent oob access. Specifically, a coordinate difference of 0 is allowed. In the classic renderer, this would mean a one-pixel (real screen coords) height or width. In Polymost, it would currently mean a one-pixel height and zero-pixel width, but this might be subject to change. git-svn-id: https://svn.eduke32.com/eduke32@2574 1a8010ca-5511-0410-912e-c29ae57300e0 |
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