mirror of
https://github.com/ZDoom/Raze.git
synced 2024-11-16 01:11:44 +00:00
3ca5f33c73
Refactored extension usage that became core in GL2, and adjusted some types for GL2 compatibility. git-svn-id: https://svn.eduke32.com/eduke32@6656 1a8010ca-5511-0410-912e-c29ae57300e0
157 lines
5.9 KiB
C
157 lines
5.9 KiB
C
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#ifndef BGLBUILD_H_INCLUDED_
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#define BGLBUILD_H_INCLUDED_
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#ifdef USE_OPENGL
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#if !defined GEKKO && !defined EDUKE32_GLES
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# define DYNAMIC_GL
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# define DYNAMIC_GLU
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# define DYNAMIC_GLEXT
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# define USE_GLEXT
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#endif
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#if defined EDUKE32_OSX
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# include <OpenGL/glu.h>
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#else
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# include <GL/glu.h>
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#endif
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#if defined EDUKE32_GLES
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# include "jwzgles.h"
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#endif
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# ifdef _WIN32
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# define PR_CALLBACK __stdcall
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# else
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# define PR_CALLBACK
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# endif
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// custom error checking
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extern GLenum BuildGLError;
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extern void BuildGLErrorCheck(void);
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//////// dynamic/static API wrapping ////////
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#if !defined RENDERTYPESDL && defined _WIN32 && defined DYNAMIC_GL
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typedef HGLRC (WINAPI * bwglCreateContextProcPtr)(HDC);
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extern bwglCreateContextProcPtr bwglCreateContext;
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#define wglCreateContext bwglCreateContext
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typedef BOOL (WINAPI * bwglDeleteContextProcPtr)(HGLRC);
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extern bwglDeleteContextProcPtr bwglDeleteContext;
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#define wglDeleteContext bwglDeleteContext
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typedef PROC (WINAPI * bwglGetProcAddressProcPtr)(LPCSTR);
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extern bwglGetProcAddressProcPtr bwglGetProcAddress;
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#define wglGetProcAddress bwglGetProcAddress
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typedef BOOL (WINAPI * bwglMakeCurrentProcPtr)(HDC,HGLRC);
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extern bwglMakeCurrentProcPtr bwglMakeCurrent;
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#define wglMakeCurrent bwglMakeCurrent
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typedef int32_t (WINAPI * bwglChoosePixelFormatProcPtr)(HDC,CONST PIXELFORMATDESCRIPTOR*);
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extern bwglChoosePixelFormatProcPtr bwglChoosePixelFormat;
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#define wglChoosePixelFormat bwglChoosePixelFormat
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typedef int32_t (WINAPI * bwglDescribePixelFormatProcPtr)(HDC,int32_t,UINT,LPPIXELFORMATDESCRIPTOR);
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extern bwglDescribePixelFormatProcPtr bwglDescribePixelFormat;
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#define wglDescribePixelFormat bwglDescribePixelFormat
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typedef int32_t (WINAPI * bwglGetPixelFormatProcPtr)(HDC);
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extern bwglGetPixelFormatProcPtr bwglGetPixelFormat;
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#define wglGetPixelFormat bwglGetPixelFormat
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typedef BOOL (WINAPI * bwglSetPixelFormatProcPtr)(HDC,int32_t,const PIXELFORMATDESCRIPTOR*);
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extern bwglSetPixelFormatProcPtr bwglSetPixelFormat;
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#define wglSetPixelFormat bwglSetPixelFormat
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#endif
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#if defined DYNAMIC_GLU
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// GLU
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#if defined __clang__ && defined __APPLE__
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// XXX: OS X 10.9 deprecated GLUtesselator.
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#pragma clang diagnostic push
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#pragma clang diagnostic ignored "-Wdeprecated-declarations"
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#endif
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typedef void (APIENTRY * bgluTessBeginContourProcPtr)(GLUtesselator* tess);
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extern bgluTessBeginContourProcPtr bgluTessBeginContour;
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typedef void (APIENTRY * bgluTessBeginPolygonProcPtr)(GLUtesselator* tess, GLvoid* data);
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extern bgluTessBeginPolygonProcPtr bgluTessBeginPolygon;
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typedef void (APIENTRY * bgluTessCallbackProcPtr)(GLUtesselator* tess, GLenum which, void (PR_CALLBACK CallBackFuncProcPtr)());
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extern bgluTessCallbackProcPtr bgluTessCallback;
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typedef void (APIENTRY * bgluTessEndContourProcPtr)(GLUtesselator* tess);
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extern bgluTessEndContourProcPtr bgluTessEndContour;
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typedef void (APIENTRY * bgluTessEndPolygonProcPtr)(GLUtesselator* tess);
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extern bgluTessEndPolygonProcPtr bgluTessEndPolygon;
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typedef void (APIENTRY * bgluTessNormalProcPtr)(GLUtesselator* tess, GLdouble valueX, GLdouble valueY, GLdouble valueZ);
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extern bgluTessNormalProcPtr bgluTessNormal;
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typedef void (APIENTRY * bgluTessPropertyProcPtr)(GLUtesselator* tess, GLenum which, GLdouble data);
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extern bgluTessPropertyProcPtr bgluTessProperty;
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typedef void (APIENTRY * bgluTessVertexProcPtr)(GLUtesselator* tess, GLdouble *location, GLvoid* data);
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extern bgluTessVertexProcPtr bgluTessVertex;
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typedef GLUtesselator* (APIENTRY * bgluNewTessProcPtr)(void);
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extern bgluNewTessProcPtr bgluNewTess;
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typedef void (APIENTRY * bgluDeleteTessProcPtr)(GLUtesselator* tess);
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extern bgluDeleteTessProcPtr bgluDeleteTess;
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#if defined __clang__ && defined __APPLE__
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#pragma clang diagnostic pop
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#endif
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typedef void (APIENTRY * bgluPerspectiveProcPtr)(GLdouble fovy, GLdouble aspect, GLdouble zNear, GLdouble zFar);
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extern bgluPerspectiveProcPtr bgluPerspective;
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typedef const GLubyte * (APIENTRY * bgluErrorStringProcPtr)(GLenum error);
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extern bgluErrorStringProcPtr bgluErrorString;
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typedef GLint (APIENTRY * bgluProjectProcPtr)(GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);
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extern bgluProjectProcPtr bgluProject;
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typedef GLint (APIENTRY * bgluUnProjectProcPtr)(GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble * model, const GLdouble * proj, const GLint * view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);
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extern bgluUnProjectProcPtr bgluUnProject;
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#else
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#define bgluTessBeginContour gluTessBeginContour
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#define bgluTessBeginPolygon gluTessBeginPolygon
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#define bgluTessCallback gluTessCallback
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#define bgluTessEndContour gluTessEndContour
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#define bgluTessEndPolygon gluTessEndPolygon
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#define bgluTessNormal gluTessNormal
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#define bgluTessProperty gluTessProperty
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#define bgluTessVertex gluTessVertex
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#define bgluNewTess gluNewTess
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#define bgluDeleteTess gluDeleteTess
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#define bgluPerspective gluPerspective
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#define bgluErrorString gluErrorString
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#define bgluProject gluProject
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#define bgluUnProject gluUnProject
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#endif
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//////// glGenTextures/glDeleteTextures debugging ////////
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void texdbg_bglGenTextures(GLsizei n, GLuint *textures, const char *srcfn);
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void texdbg_bglDeleteTextures(GLsizei n, const GLuint *textures, const char *srcfn);
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//#define DEBUG_TEXTURE_NAMES
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#if defined DEBUGGINGAIDS && defined DEBUG_TEXTURE_NAMES
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# define glGenTextures(numtexs, texnamear) texdbg_bglGenTextures(numtexs, texnamear, __FILE__)
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# define glDeleteTextures(numtexs, texnamear) texdbg_bglDeleteTextures(numtexs, texnamear, __FILE__)
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#endif
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#endif //USE_OPENGL
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#if !defined RENDERTYPESDL && defined _WIN32 && defined DYNAMIC_GL
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extern char *gldriver;
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int32_t loadwgl(const char *driver);
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int32_t unloadwgl(void);
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#endif
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#ifdef POLYMER
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int32_t loadglulibrary(const char *driver);
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int32_t unloadglulibrary(void);
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#endif
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#endif
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