raze/polymer
helixhorned 2fa7ccf9dd TROR/classic: fix a certain class of underdraw glitches.
Those were happening when wall drawing in an upper/lower layer "closed" too
much of the "curtain" (umost/dmost) for subsequent drawing in that portal.
Example: looking down the sewer manhole at the beginning of Retaliation will
now render without HOM.

git-svn-id: https://svn.eduke32.com/eduke32@2739 1a8010ca-5511-0410-912e-c29ae57300e0
2012-06-05 22:21:22 +00:00
..
eduke32 TROR/classic: fix a certain class of underdraw glitches. 2012-06-05 22:21:22 +00:00
synthesis.sh synthesis.sh: 2012-03-04 09:33:23 +00:00