raze/polymer/eduke32/build
helixhorned 7da543e4f0 cache1d.c: Revert changes in r4665 unrelated to unrolling, fixing oob write.
Specifically, we must make sure that dasizeof <= LZWSIZE (or so) in
c1d_{read,write}_compressed() (what the assertion in the last commit was about,
and is now redundant). This fixes saving of e.g. large gamearrays with the C-CON
build. Bump BYTEVERSION.

An alternative for setting dasizeof to 1 would be to factor it and keep dividing
as long as it's > LZWSIZE.

git-svn-id: https://svn.eduke32.com/eduke32@4838 1a8010ca-5511-0410-912e-c29ae57300e0
2014-12-26 17:29:55 +00:00
..
doc Novelty: Add Ken's "todo list from the Build days" alongside his other documentation. 2014-01-12 14:04:19 +00:00
include engine.c: style-cleanup drawvox(). Also clean up ALL of voxmodel.c. 2014-12-26 17:29:48 +00:00
src cache1d.c: Revert changes in r4665 unrelated to unrolling, fixing oob write. 2014-12-26 17:29:55 +00:00
buildlic.txt Moved build to a subdir underneath the eduke32 dir to avoid people trying to compile from the build src dir by mistake 2008-10-20 03:09:19 +00:00
Makefile.deps Wii: Add a console to display startup messages to the screen instead of showing the user a black screen while the game initializes. DONT_BUILD. 2014-12-17 13:01:58 +00:00