mirror of
https://github.com/ZDoom/Raze.git
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2ddec37098
The intermission code is doing weird things with them that isn't really portable.
644 lines
15 KiB
C++
644 lines
15 KiB
C++
/*
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** vmnatives.cpp
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**
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** VM exports for engine backend classes
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**
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**---------------------------------------------------------------------------
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** Copyright 2005-2020 Christoph Oelckers
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** All rights reserved.
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**
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** Redistribution and use in source and binary forms, with or without
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** modification, are permitted provided that the following conditions
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** are met:
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**
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** 1. Redistributions of source code must retain the above copyright
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** notice, this list of conditions and the following disclaimer.
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** 2. Redistributions in binary form must reproduce the above copyright
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** notice, this list of conditions and the following disclaimer in the
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** documentation and/or other materials provided with the distribution.
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** 3. The name of the author may not be used to endorse or promote products
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** derived from this software without specific prior written permission.
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**
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** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
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** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
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** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
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** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
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** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
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** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
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** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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**---------------------------------------------------------------------------
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**
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**
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*/
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#include "texturemanager.h"
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#include "filesystem.h"
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#include "c_console.h"
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#include "c_cvars.h"
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#include "c_bind.h"
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#include "c_dispatch.h"
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#include "templates.h"
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#include "menu.h"
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#include "vm.h"
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#include "gstrings.h"
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#include "printf.h"
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#include "s_music.h"
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//==========================================================================
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//
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// texture manager exports
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//
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//==========================================================================
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DEFINE_ACTION_FUNCTION(_TexMan, GetName)
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{
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PARAM_PROLOGUE;
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PARAM_INT(texid);
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auto tex = TexMan.GameByIndex(texid);
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FString retval;
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if (tex != nullptr)
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{
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if (tex->GetName().IsNotEmpty()) retval = tex->GetName();
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else
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{
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// Textures for full path names do not have their own name, they merely link to the source lump.
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auto lump = tex->GetSourceLump();
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if (fileSystem.GetLinkedTexture(lump) == tex)
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retval = fileSystem.GetFileFullName(lump);
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}
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}
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ACTION_RETURN_STRING(retval);
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}
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static int CheckForTexture(const FString& name, int type, int flags)
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{
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// ForceLookup is intentionally blocked here, this flag is for internal use only.
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return TexMan.CheckForTexture(name, static_cast<ETextureType>(type), (flags & ~FTextureManager::TEXMAN_ForceLookup)).GetIndex();
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}
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DEFINE_ACTION_FUNCTION_NATIVE(_TexMan, CheckForTexture, CheckForTexture)
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{
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PARAM_PROLOGUE;
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PARAM_STRING(name);
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PARAM_INT(type);
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PARAM_INT(flags);
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ACTION_RETURN_INT(CheckForTexture(name, type, flags));
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}
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//==========================================================================
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//
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//
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//
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//==========================================================================
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static int GetTextureSize(int texid, int* py)
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{
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auto tex = TexMan.GameByIndex(texid);
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int x, y;
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if (tex != nullptr)
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{
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x = int(0.5 + tex->GetDisplayWidth());
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y = int(0.5 + tex->GetDisplayHeight());
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}
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else x = y = -1;
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if (py) *py = y;
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return x;
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}
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DEFINE_ACTION_FUNCTION_NATIVE(_TexMan, GetSize, GetTextureSize)
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{
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PARAM_PROLOGUE;
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PARAM_INT(texid);
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int x, y;
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x = GetTextureSize(texid, &y);
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if (numret > 0) ret[0].SetInt(x);
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if (numret > 1) ret[1].SetInt(y);
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return MIN(numret, 2);
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}
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//==========================================================================
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//
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//
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//
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//==========================================================================
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static void GetScaledSize(int texid, DVector2* pvec)
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{
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auto tex = TexMan.GameByIndex(texid);
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double x, y;
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if (tex != nullptr)
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{
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x = tex->GetDisplayWidth();
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y = tex->GetDisplayHeight();
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}
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else x = y = -1;
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if (pvec)
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{
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pvec->X = x;
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pvec->Y = y;
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}
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}
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DEFINE_ACTION_FUNCTION_NATIVE(_TexMan, GetScaledSize, GetScaledSize)
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{
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PARAM_PROLOGUE;
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PARAM_INT(texid);
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DVector2 vec;
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GetScaledSize(texid, &vec);
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ACTION_RETURN_VEC2(vec);
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}
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//==========================================================================
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//
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//
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//
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//==========================================================================
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static void GetScaledOffset(int texid, DVector2* pvec)
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{
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auto tex = TexMan.GameByIndex(texid);
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double x, y;
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if (tex != nullptr)
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{
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x = tex->GetDisplayLeftOffset();
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y = tex->GetDisplayTopOffset();
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}
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else x = y = -1;
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if (pvec)
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{
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pvec->X = x;
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pvec->Y = y;
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}
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}
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DEFINE_ACTION_FUNCTION_NATIVE(_TexMan, GetScaledOffset, GetScaledOffset)
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{
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PARAM_PROLOGUE;
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PARAM_INT(texid);
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DVector2 vec;
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GetScaledOffset(texid, &vec);
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ACTION_RETURN_VEC2(vec);
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}
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//==========================================================================
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//
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//
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//
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//==========================================================================
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static int CheckRealHeight(int texid)
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{
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auto tex = TexMan.GameByIndex(texid);
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if (tex != nullptr) return tex->CheckRealHeight();
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else return -1;
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}
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DEFINE_ACTION_FUNCTION_NATIVE(_TexMan, CheckRealHeight, CheckRealHeight)
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{
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PARAM_PROLOGUE;
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PARAM_INT(texid);
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ACTION_RETURN_INT(CheckRealHeight(texid));
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}
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bool OkForLocalization(FTextureID texnum, const char* substitute);
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static int OkForLocalization_(int index, const FString& substitute)
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{
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return OkForLocalization(FSetTextureID(index), substitute);
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}
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DEFINE_ACTION_FUNCTION_NATIVE(_TexMan, OkForLocalization, OkForLocalization_)
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{
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PARAM_PROLOGUE;
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PARAM_INT(name);
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PARAM_STRING(subst)
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ACTION_RETURN_INT(OkForLocalization_(name, subst));
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}
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//=====================================================================================
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//
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// FFont exports
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//
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//=====================================================================================
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static FFont *GetFont(int name)
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{
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return V_GetFont(FName(ENamedName(name)).GetChars());
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}
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DEFINE_ACTION_FUNCTION_NATIVE(FFont, GetFont, GetFont)
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{
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PARAM_PROLOGUE;
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PARAM_INT(name);
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ACTION_RETURN_POINTER(GetFont(name));
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}
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static FFont *FindFont(int name)
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{
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return FFont::FindFont(FName(ENamedName(name)));
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}
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DEFINE_ACTION_FUNCTION_NATIVE(FFont, FindFont, FindFont)
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{
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PARAM_PROLOGUE;
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PARAM_NAME(name);
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ACTION_RETURN_POINTER(FFont::FindFont(name));
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}
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static int GetCharWidth(FFont *font, int code)
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{
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return font->GetCharWidth(code);
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}
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DEFINE_ACTION_FUNCTION_NATIVE(FFont, GetCharWidth, GetCharWidth)
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{
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PARAM_SELF_STRUCT_PROLOGUE(FFont);
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PARAM_INT(code);
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ACTION_RETURN_INT(self->GetCharWidth(code));
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}
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static int GetHeight(FFont *font)
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{
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return font->GetHeight();
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}
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DEFINE_ACTION_FUNCTION_NATIVE(FFont, GetHeight, GetHeight)
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{
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PARAM_SELF_STRUCT_PROLOGUE(FFont);
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ACTION_RETURN_INT(self->GetHeight());
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}
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static int GetDisplacement(FFont* font)
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{
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return font->GetDisplacement();
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}
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DEFINE_ACTION_FUNCTION_NATIVE(FFont, GetDisplacement, GetDisplacement)
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{
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PARAM_SELF_STRUCT_PROLOGUE(FFont);
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ACTION_RETURN_INT(self->GetDisplacement());
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}
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double GetBottomAlignOffset(FFont *font, int c);
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DEFINE_ACTION_FUNCTION_NATIVE(FFont, GetBottomAlignOffset, GetBottomAlignOffset)
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{
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PARAM_SELF_STRUCT_PROLOGUE(FFont);
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PARAM_INT(code);
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ACTION_RETURN_FLOAT(GetBottomAlignOffset(self, code));
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}
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static int StringWidth(FFont *font, const FString &str)
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{
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const char *txt = str[0] == '$' ? GStrings(&str[1]) : str.GetChars();
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return font->StringWidth(txt);
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}
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DEFINE_ACTION_FUNCTION_NATIVE(FFont, StringWidth, StringWidth)
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{
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PARAM_SELF_STRUCT_PROLOGUE(FFont);
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PARAM_STRING(str);
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ACTION_RETURN_INT(StringWidth(self, str));
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}
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static int GetMaxAscender(FFont* font, const FString& str)
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{
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const char* txt = str[0] == '$' ? GStrings(&str[1]) : str.GetChars();
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return font->GetMaxAscender(txt);
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}
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DEFINE_ACTION_FUNCTION_NATIVE(FFont, GetMaxAscender, GetMaxAscender)
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{
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PARAM_SELF_STRUCT_PROLOGUE(FFont);
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PARAM_STRING(str);
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ACTION_RETURN_INT(GetMaxAscender(self, str));
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}
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static int CanPrint(FFont *font, const FString &str)
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{
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const char *txt = str[0] == '$' ? GStrings(&str[1]) : str.GetChars();
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return font->CanPrint(txt);
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}
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DEFINE_ACTION_FUNCTION_NATIVE(FFont, CanPrint, CanPrint)
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{
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PARAM_SELF_STRUCT_PROLOGUE(FFont);
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PARAM_STRING(str);
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ACTION_RETURN_INT(CanPrint(self, str));
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}
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static int FindFontColor(int name)
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{
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return V_FindFontColor(ENamedName(name));
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}
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DEFINE_ACTION_FUNCTION_NATIVE(FFont, FindFontColor, FindFontColor)
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{
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PARAM_PROLOGUE;
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PARAM_NAME(code);
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ACTION_RETURN_INT((int)V_FindFontColor(code));
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}
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static void GetCursor(FFont *font, FString *result)
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{
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*result = font->GetCursor();
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}
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DEFINE_ACTION_FUNCTION_NATIVE(FFont, GetCursor, GetCursor)
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{
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PARAM_SELF_STRUCT_PROLOGUE(FFont);
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ACTION_RETURN_STRING(FString(self->GetCursor()));
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}
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//==========================================================================
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//
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// file system
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//
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//==========================================================================
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DEFINE_ACTION_FUNCTION(_Wads, GetNumLumps)
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{
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PARAM_PROLOGUE;
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ACTION_RETURN_INT(fileSystem.GetNumEntries());
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}
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DEFINE_ACTION_FUNCTION(_Wads, CheckNumForName)
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{
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PARAM_PROLOGUE;
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PARAM_STRING(name);
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PARAM_INT(ns);
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PARAM_INT(wadnum);
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PARAM_BOOL(exact);
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ACTION_RETURN_INT(fileSystem.CheckNumForName(name, ns, wadnum, exact));
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}
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DEFINE_ACTION_FUNCTION(_Wads, CheckNumForFullName)
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{
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PARAM_PROLOGUE;
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PARAM_STRING(name);
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ACTION_RETURN_INT(fileSystem.CheckNumForFullName(name));
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}
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DEFINE_ACTION_FUNCTION(_Wads, FindLump)
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{
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PARAM_PROLOGUE;
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PARAM_STRING(name);
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PARAM_INT(startlump);
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PARAM_INT(ns);
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const bool isLumpValid = startlump >= 0 && startlump < fileSystem.GetNumEntries();
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ACTION_RETURN_INT(isLumpValid ? fileSystem.FindLump(name, &startlump, 0 != ns) : -1);
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}
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DEFINE_ACTION_FUNCTION(_Wads, GetLumpName)
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{
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PARAM_PROLOGUE;
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PARAM_INT(lump);
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FString lumpname;
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fileSystem.GetFileShortName(lumpname, lump);
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ACTION_RETURN_STRING(lumpname);
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}
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DEFINE_ACTION_FUNCTION(_Wads, GetLumpFullName)
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{
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PARAM_PROLOGUE;
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PARAM_INT(lump);
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ACTION_RETURN_STRING(fileSystem.GetFileFullName(lump));
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}
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DEFINE_ACTION_FUNCTION(_Wads, GetLumpNamespace)
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{
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PARAM_PROLOGUE;
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PARAM_INT(lump);
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ACTION_RETURN_INT(fileSystem.GetFileNamespace(lump));
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}
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DEFINE_ACTION_FUNCTION(_Wads, ReadLump)
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{
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PARAM_PROLOGUE;
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PARAM_INT(lump);
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const bool isLumpValid = lump >= 0 && lump < fileSystem.GetNumEntries();
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ACTION_RETURN_STRING(isLumpValid ? fileSystem.ReadFile(lump).GetString() : FString());
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}
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//==========================================================================
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//
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// CVARs
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//
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//==========================================================================
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DEFINE_ACTION_FUNCTION(_CVar, GetInt)
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{
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PARAM_SELF_STRUCT_PROLOGUE(FBaseCVar);
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auto v = self->GetGenericRep(CVAR_Int);
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ACTION_RETURN_INT(v.Int);
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}
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DEFINE_ACTION_FUNCTION(_CVar, GetFloat)
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{
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PARAM_SELF_STRUCT_PROLOGUE(FBaseCVar);
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auto v = self->GetGenericRep(CVAR_Float);
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ACTION_RETURN_FLOAT(v.Float);
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}
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DEFINE_ACTION_FUNCTION(_CVar, GetString)
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{
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PARAM_SELF_STRUCT_PROLOGUE(FBaseCVar);
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auto v = self->GetGenericRep(CVAR_String);
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ACTION_RETURN_STRING(v.String);
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}
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DEFINE_ACTION_FUNCTION(_CVar, SetInt)
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{
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// Only menus are allowed to change CVARs.
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PARAM_SELF_STRUCT_PROLOGUE(FBaseCVar);
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if (!(self->GetFlags() & CVAR_MOD))
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{
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// Only menus are allowed to change non-mod CVARs.
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if (DMenu::InMenu == 0)
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{
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ThrowAbortException(X_OTHER, "Attempt to change CVAR '%s' outside of menu code", self->GetName());
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}
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}
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PARAM_INT(val);
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UCVarValue v;
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v.Int = val;
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self->SetGenericRep(v, CVAR_Int);
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return 0;
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}
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DEFINE_ACTION_FUNCTION(_CVar, SetFloat)
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{
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PARAM_SELF_STRUCT_PROLOGUE(FBaseCVar);
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if (!(self->GetFlags() & CVAR_MOD))
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{
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// Only menus are allowed to change non-mod CVARs.
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if (DMenu::InMenu == 0)
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{
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ThrowAbortException(X_OTHER, "Attempt to change CVAR '%s' outside of menu code", self->GetName());
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}
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}
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PARAM_FLOAT(val);
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UCVarValue v;
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v.Float = (float)val;
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self->SetGenericRep(v, CVAR_Float);
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return 0;
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}
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DEFINE_ACTION_FUNCTION(_CVar, SetString)
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{
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// Only menus are allowed to change CVARs.
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PARAM_SELF_STRUCT_PROLOGUE(FBaseCVar);
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if (!(self->GetFlags() & CVAR_MOD))
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{
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// Only menus are allowed to change non-mod CVARs.
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if (DMenu::InMenu == 0)
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{
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ThrowAbortException(X_OTHER, "Attempt to change CVAR '%s' outside of menu code", self->GetName());
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}
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}
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PARAM_STRING(val);
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UCVarValue v;
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v.String = val.GetChars();
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self->SetGenericRep(v, CVAR_String);
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return 0;
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}
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DEFINE_ACTION_FUNCTION(_CVar, GetRealType)
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{
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PARAM_SELF_STRUCT_PROLOGUE(FBaseCVar);
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ACTION_RETURN_INT(self->GetRealType());
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}
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DEFINE_ACTION_FUNCTION(_CVar, ResetToDefault)
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{
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PARAM_SELF_STRUCT_PROLOGUE(FBaseCVar);
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if (!(self->GetFlags() & CVAR_MOD))
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{
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// Only menus are allowed to change non-mod CVARs.
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if (DMenu::InMenu == 0)
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{
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ThrowAbortException(X_OTHER, "Attempt to change CVAR '%s' outside of menu code", self->GetName());
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}
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}
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self->ResetToDefault();
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return 0;
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}
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DEFINE_ACTION_FUNCTION(_CVar, FindCVar)
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{
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PARAM_PROLOGUE;
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PARAM_NAME(name);
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ACTION_RETURN_POINTER(FindCVar(name.GetChars(), nullptr));
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}
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//=============================================================================
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//
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//
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//
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//=============================================================================
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DEFINE_ACTION_FUNCTION(FKeyBindings, SetBind)
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{
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PARAM_SELF_STRUCT_PROLOGUE(FKeyBindings);
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PARAM_INT(k);
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PARAM_STRING(cmd);
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// Only menus are allowed to change bindings.
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if (DMenu::InMenu == 0)
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{
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I_FatalError("Attempt to change key bindings outside of menu code to '%s'", cmd.GetChars());
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}
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self->SetBind(k, cmd);
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return 0;
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}
|
|
|
|
DEFINE_ACTION_FUNCTION(FKeyBindings, NameKeys)
|
|
{
|
|
PARAM_PROLOGUE;
|
|
PARAM_INT(k1);
|
|
PARAM_INT(k2);
|
|
char buffer[120];
|
|
C_NameKeys(buffer, k1, k2);
|
|
ACTION_RETURN_STRING(buffer);
|
|
}
|
|
|
|
DEFINE_ACTION_FUNCTION(FKeyBindings, GetKeysForCommand)
|
|
{
|
|
PARAM_SELF_STRUCT_PROLOGUE(FKeyBindings);
|
|
PARAM_STRING(cmd);
|
|
int k1, k2;
|
|
self->GetKeysForCommand(cmd.GetChars(), &k1, &k2);
|
|
if (numret > 0) ret[0].SetInt(k1);
|
|
if (numret > 1) ret[1].SetInt(k2);
|
|
return MIN(numret, 2);
|
|
}
|
|
|
|
DEFINE_ACTION_FUNCTION(FKeyBindings, UnbindACommand)
|
|
{
|
|
PARAM_SELF_STRUCT_PROLOGUE(FKeyBindings);
|
|
PARAM_STRING(cmd);
|
|
|
|
// Only menus are allowed to change bindings.
|
|
if (DMenu::InMenu == 0)
|
|
{
|
|
I_FatalError("Attempt to unbind key bindings for '%s' outside of menu code", cmd.GetChars());
|
|
}
|
|
|
|
self->UnbindACommand(cmd);
|
|
return 0;
|
|
}
|
|
|
|
// This is only accessible to the special menu item to run CCMDs.
|
|
DEFINE_ACTION_FUNCTION(DOptionMenuItemCommand, DoCommand)
|
|
{
|
|
if (CurrentMenu == nullptr) return 0;
|
|
PARAM_PROLOGUE;
|
|
PARAM_STRING(cmd);
|
|
PARAM_BOOL(unsafe);
|
|
UnsafeExecutionScope scope(unsafe);
|
|
C_DoCommand(cmd);
|
|
return 0;
|
|
}
|
|
|
|
DEFINE_ACTION_FUNCTION(_Console, MidPrint)
|
|
{
|
|
PARAM_PROLOGUE;
|
|
PARAM_POINTER(fnt, FFont);
|
|
PARAM_STRING(text);
|
|
PARAM_BOOL(bold);
|
|
|
|
const char* txt = text[0] == '$' ? GStrings(&text[1]) : text.GetChars();
|
|
C_MidPrint(fnt, txt, bold);
|
|
return 0;
|
|
}
|
|
|
|
DEFINE_ACTION_FUNCTION(_Console, HideConsole)
|
|
{
|
|
C_HideConsole();
|
|
return 0;
|
|
}
|
|
|
|
DEFINE_ACTION_FUNCTION(_Console, Printf)
|
|
{
|
|
PARAM_PROLOGUE;
|
|
PARAM_VA_POINTER(va_reginfo) // Get the hidden type information array
|
|
|
|
FString s = FStringFormat(VM_ARGS_NAMES);
|
|
Printf("%s\n", s.GetChars());
|
|
return 0;
|
|
}
|
|
|
|
DEFINE_GLOBAL_NAMED(mus_playing, musplaying);
|
|
DEFINE_FIELD_X(MusPlayingInfo, MusPlayingInfo, name);
|
|
DEFINE_FIELD_X(MusPlayingInfo, MusPlayingInfo, baseorder);
|
|
DEFINE_FIELD_X(MusPlayingInfo, MusPlayingInfo, loop);
|
|
|
|
DEFINE_GLOBAL_NAMED(PClass::AllClasses, AllClasses)
|
|
DEFINE_GLOBAL(Bindings)
|