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zdoom
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raze
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raze
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wadsrc
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static
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Christoph Oelckers
d46ea7481f
- handle RRRA E1L2's fog in the shader instead of hacking the shade tables.
2020-04-12 08:30:43 +02:00
..
engine
- handle RRRA E1L2's fog in the shader instead of hacking the shade tables.
2020-04-12 08:30:43 +02:00
filter
- proper graphic for Exhumed's option menu item.
2020-01-29 22:06:35 +01:00
fonts
/consolefont
- added ZDoom's menu system as a base to build a new menu on.
2019-11-21 18:03:09 +01:00
language.csv
- m_png.cpp is common.
2020-04-12 08:30:42 +02:00
x11r6rgb.txt
- backend code matching with GZDoom
2020-04-12 08:30:40 +02:00