raze/polymer/eduke32/build
helixhorned 2afb680d22 engine.c: always setup blending table whenever drawing translucent objects.
BUILD_LUNATIC.

git-svn-id: https://svn.eduke32.com/eduke32@4338 1a8010ca-5511-0410-912e-c29ae57300e0
2014-02-19 19:47:28 +00:00
..
doc Novelty: Add Ken's "todo list from the Build days" alongside his other documentation. 2014-01-12 14:04:19 +00:00
include In loadlookups(), look for gap of 4 consecutive unused pals for fog pals. 2014-02-16 19:16:05 +00:00
obj.gnu Moved build to a subdir underneath the eduke32 dir to avoid people trying to compile from the build src dir by mistake 2008-10-20 03:09:19 +00:00
obj.msc Moved build to a subdir underneath the eduke32 dir to avoid people trying to compile from the build src dir by mistake 2008-10-20 03:09:19 +00:00
rsrc Moved build to a subdir underneath the eduke32 dir to avoid people trying to compile from the build src dir by mistake 2008-10-20 03:09:19 +00:00
src engine.c: always setup blending table whenever drawing translucent objects. 2014-02-19 19:47:28 +00:00
buildlic.txt Moved build to a subdir underneath the eduke32 dir to avoid people trying to compile from the build src dir by mistake 2008-10-20 03:09:19 +00:00
MakeDistributions Moved build to a subdir underneath the eduke32 dir to avoid people trying to compile from the build src dir by mistake 2008-10-20 03:09:19 +00:00
Makefile Replace QuickLZ with LZ4. 2014-02-10 10:55:49 +00:00
Makefile.deps Replace QuickLZ with LZ4. 2014-02-10 10:55:49 +00:00
Makefile.msvc MSVC: Set up support for SDL2. DONT_BUILD. 2014-02-11 07:39:09 +00:00
Makefile.shared Windows: Full library refresh. 2014-02-10 10:58:38 +00:00