raze/source/core/rendering
2023-10-08 08:18:05 +11:00
..
scene - Remove the TVector2 (const TVector3<vec_t> &other) constructor. 2023-10-03 23:07:44 +11:00
hw_entrypoint.cpp use a TArray for the screenshot buffer. 2023-10-03 13:41:35 +02:00
hw_models.cpp
hw_models.h
hw_palmanager.cpp
hw_palmanager.h
hw_sections.cpp - eliminated firstWall as well. 2022-11-15 15:44:33 +01:00
hw_sections.h
hw_vertexmap.cpp
hw_vertexmap.h
hw_voxels.cpp - adapted game code. 2023-08-20 02:25:12 +02:00
hw_voxels.h - Bump MAXVOXELS from 1024 to 2048. 2023-10-08 08:18:05 +11:00
render.h - adapted to backend changes. 2023-08-19 18:08:27 +02:00