raze/source/glbackend
2021-04-20 16:58:18 +02:00
..
gl_texture.cpp - added VR mode init code as this is actually functional with the new renderer. 2021-04-05 20:12:11 +02:00
glbackend.cpp - fixed: wall sprites do not need NPOT emulation. 2021-04-20 16:58:18 +02:00
glbackend.h Merge branch 'master' into newrenderer2 2021-04-11 14:38:56 +02:00
pm_renderstate.h - fixed handling of SW's shadows. 2021-04-01 19:10:43 +02:00