raze/source/games/whaven/src
Christoph Oelckers 25a0ce51ba - route the input to the player.
Still very broken.
2020-10-31 14:07:42 +01:00
..
2d.cpp - added the loading screen - although this will be disabled just like the other games for now. 2020-10-31 14:07:40 +01:00
ai.cpp - implemented the sound system for Witchaven. 2020-10-31 14:07:37 +01:00
ai.h - fixed things so that everything compiles. 2020-10-31 14:04:59 +01:00
aidemon.cpp - fixed things so that everything compiles. 2020-10-31 14:04:59 +01:00
aidevil.cpp - implemented the sound system for Witchaven. 2020-10-31 14:07:37 +01:00
aidragon.cpp - implemented the sound system for Witchaven. 2020-10-31 14:07:37 +01:00
aifatwitch.cpp - implemented the sound system for Witchaven. 2020-10-31 14:07:37 +01:00
aifish.cpp - fixed things so that everything compiles. 2020-10-31 14:04:59 +01:00
aifred.cpp - fixed things so that everything compiles. 2020-10-31 14:04:59 +01:00
aigoblin.cpp - implemented the sound system for Witchaven. 2020-10-31 14:07:37 +01:00
aigonzo.cpp - implemented the sound system for Witchaven. 2020-10-31 14:07:37 +01:00
aigron.cpp - implemented the sound system for Witchaven. 2020-10-31 14:07:37 +01:00
aiguardian.cpp - implemented the sound system for Witchaven. 2020-10-31 14:07:37 +01:00
aiimp.cpp - fixed things so that everything compiles. 2020-10-31 14:04:59 +01:00
aijudy.cpp - implemented the sound system for Witchaven. 2020-10-31 14:07:37 +01:00
aikatie.cpp - implemented the sound system for Witchaven. 2020-10-31 14:07:37 +01:00
aikobold.cpp - implemented the sound system for Witchaven. 2020-10-31 14:07:37 +01:00
aikurt.cpp - fixed things so that everything compiles. 2020-10-31 14:04:59 +01:00
aiminotaur.cpp - fixed things so that everything compiles. 2020-10-31 14:04:59 +01:00
ainewguy.cpp - implemented the sound system for Witchaven. 2020-10-31 14:07:37 +01:00
airat.cpp - fixed things so that everything compiles. 2020-10-31 14:04:59 +01:00
aiskeleton.cpp - implemented the sound system for Witchaven. 2020-10-31 14:07:37 +01:00
aiskully.cpp - implemented the sound system for Witchaven. 2020-10-31 14:07:37 +01:00
aispider.cpp - implemented the sound system for Witchaven. 2020-10-31 14:07:37 +01:00
aiwillow.cpp - implemented the sound system for Witchaven. 2020-10-31 14:07:37 +01:00
animate.cpp - fixed things so that everything compiles. 2020-10-31 14:04:59 +01:00
animatesprites.cpp - analyzesprites function. 2020-10-31 14:07:39 +01:00
d_menu.cpp - Witchaven 2 font 2020-10-31 14:05:39 +01:00
fonts.cpp - implementing the Witchaven menu. 2020-10-31 14:06:12 +01:00
globals.h - fixed things so that everything compiles. 2020-10-31 14:04:59 +01:00
input.cpp - route the input to the player. 2020-10-31 14:07:42 +01:00
item.h - fixed things so that everything compiles. 2020-10-31 14:04:59 +01:00
items.cpp - implemented the game progression interface. 2020-10-31 14:07:40 +01:00
main.cpp - route the input to the player. 2020-10-31 14:07:42 +01:00
music.cpp - music code. 2020-10-31 14:05:00 +01:00
names.cpp - added most of the remaining play code. 2020-10-31 14:04:59 +01:00
names.h - fixed things so that everything compiles. 2020-10-31 14:04:59 +01:00
player.h - added input code. 2020-10-31 14:07:42 +01:00
potions.cpp - added input code. 2020-10-31 14:07:42 +01:00
precache.cpp - precaching for WH. 2020-10-31 14:07:39 +01:00
render.cpp - added input code. 2020-10-31 14:07:42 +01:00
screenflash.cpp - added the screen flash code, although I have no idea how to properly render this. 2020-10-31 14:07:38 +01:00
sndnames.cpp - hooked up the Witchaven frontend with the core. 2020-10-31 14:05:00 +01:00
sndnames.h - implemented the sound system for Witchaven. 2020-10-31 14:07:37 +01:00
sound.cpp - added a bit more of the GameInterface. 2020-10-31 14:07:42 +01:00
spellbooks.cpp - added input code. 2020-10-31 14:07:42 +01:00
weapons.cpp - implemented the sound system for Witchaven. 2020-10-31 14:07:37 +01:00
wepdata.cpp - fixed things so that everything compiles. 2020-10-31 14:04:59 +01:00
wh.cpp - added a bit more code for the main loop. 2020-10-31 14:07:38 +01:00
wh.h - route the input to the player. 2020-10-31 14:07:42 +01:00
wh1names.h - importing Witchaven code from GDX 2020-10-31 14:04:59 +01:00
wh2names.h - added most of the remaining play code. 2020-10-31 14:04:59 +01:00
whani.cpp - implemented the sound system for Witchaven. 2020-10-31 14:07:37 +01:00
whfx.cpp - implemented the game progression interface. 2020-10-31 14:07:40 +01:00
whldsv.cpp - added savegame code. 2020-10-31 14:07:38 +01:00
whmap.cpp - implemented the game progression interface. 2020-10-31 14:07:40 +01:00
whobj.cpp - implemented the sound system for Witchaven. 2020-10-31 14:07:37 +01:00
whplr.cpp - implemented the game progression interface. 2020-10-31 14:07:40 +01:00
whtag.cpp - implemented the sound system for Witchaven. 2020-10-31 14:07:37 +01:00