raze/source
Christoph Oelckers 1a8f11e01d Merge branch 'master' into powerslave
# Conflicts:
#	source/build/src/sdlayer.cpp
#	source/common/menu/menu.cpp
#	source/sw/src/config.cpp
#	source/sw/src/game.cpp
2019-12-26 00:21:04 +01:00
..
blood - disable palette transparency for color 255 when running an animation. 2019-12-25 14:13:15 +01:00
build Merge branch 'master' into powerslave 2019-12-26 00:21:04 +01:00
common Merge branch 'master' into powerslave 2019-12-26 00:21:04 +01:00
duke3d - fixed extended quote management. 2019-12-25 17:13:36 +01:00
exhumed Merge branch 'master' into powerslave 2019-12-26 00:21:04 +01:00
glbackend - disable palette transparency for color 255 when running an animation. 2019-12-25 14:13:15 +01:00
libsmackerdec NBlood: Remove std::string from libsmackerdec to fix cutscene crashing with MinGW builds. 2019-12-25 09:02:18 +01:00
platform - fixed extended quote management. 2019-12-25 17:13:36 +01:00
rr Merge branch 'master' into powerslave 2019-12-26 00:21:04 +01:00
sw Merge branch 'master' into powerslave 2019-12-26 00:21:04 +01:00
thirdparty - added the GL framebuffer class. 2019-12-23 15:40:17 +01:00
CMakeLists.txt Merge branch 'master' into powerslave 2019-12-26 00:21:04 +01:00
g_pch.h - fixed most issues with newly added music files 2019-11-11 01:01:18 +01:00
gitinfo.cpp - rewrote the screenshot code to use m_png as its backend. 2019-11-02 12:59:59 +01:00