raze/source/games
Mitchell Richters 19d21555a6 - Duke: Change int_ang() usage in camera().
* This commit also restores the original method of incrementing the camera's angle that was replaced due to a hiccup/stutter where the angle suddenly skipped forward by 16 instead of 8, but with a fix from EDuke32. This avoids using 3x extra `temp_data[]` slots.
2022-10-13 00:59:03 +02:00
..
blood - Fix a few uses of interpolatedvalue() with floating point numbers. 2022-10-13 00:59:03 +02:00
duke - Duke: Change int_ang() usage in camera(). 2022-10-13 00:59:03 +02:00
exhumed - Remove some Normalized360() method calls I added where it shouldn't be necessary. 2022-10-13 00:59:03 +02:00
sw - Remove some Normalized360() method calls I added where it shouldn't be necessary. 2022-10-13 00:59:03 +02:00