raze/polymer/eduke32
helixhorned 18eba11657 net: correct packet buffer overflow checks.
The GAMESTATE one has to be carried out twice, first on the data from
xd3_encode_memory, and then with the compressed data (because it might have
increased in size, though this is very unlikely).  The MOVE check is
similar, though there, failure of the first check implies corrupt memory
(which is why we're Bassert'ing that condition).

Currently, the overflow on GAMESTATE sending happens when switching to a
different map.

git-svn-id: https://svn.eduke32.com/eduke32@2735 1a8010ca-5511-0410-912e-c29ae57300e0
2012-06-03 19:20:36 +00:00
..
Apple The handling for grp, con, and def filenames has been massively cleaned up and factored into common.c. A new header, common_game.h, was created because common.h was placed in build/include (see r2542) and we need a common header for things that strictly should not be in the engine. RTS file names were also improved but some of the patterned changes were already made in r2420, and they were not factored because they are strictly part of the game, not the editor. 2012-06-03 16:09:33 +00:00
build Massive menu input control revamp/cleanup/factor. (added: input.[ch]) 2012-06-03 16:11:22 +00:00
eobj
eobj_win
installer
obj
obj_win
psd EDuke32 Wii: Ready for action! 2012-05-20 07:25:25 +00:00
rsrc cosmetic: 2012-02-25 02:57:25 +00:00
samples Add samples/aspect.map for calibrating aspect-related settings and testing. 2012-04-09 19:22:15 +00:00
source net: correct packet buffer overflow checks. 2012-06-03 19:20:36 +00:00
Wii EDuke32 Wii: Ready for action! 2012-05-20 07:25:25 +00:00
Windows Fix building ebacktrace1.dll with versions of binutils/libbfd after 2.20.51-1. This removes the need to link and depend on libintl (for now). 2012-03-05 07:25:55 +00:00
backtrace.dll
buildlic.txt
ChangeLog
ChangeLog.html
eduke32.sln
eduke32.vcproj
eduke32.vcxproj Add xdelta3 source and headers to VS2010 project 2012-05-18 00:07:40 +00:00
eduke32.vcxproj.filters Add xdelta3 source and headers to VS2010 project 2012-05-18 00:07:40 +00:00
eduke32.vcxproj.user
GNU.TXT
libiconv2.dll
libintl3.dll
m32help.hlp
MakeDistributions
Makefile Massive menu input control revamp/cleanup/factor. (added: input.[ch]) 2012-06-03 16:11:22 +00:00
Makefile.common For me (helixhorned), do SDL_WarpMouse even in debugging builds again. 2012-06-01 20:09:27 +00:00
Makefile.deps Massive menu input control revamp/cleanup/factor. (added: input.[ch]) 2012-06-03 16:11:22 +00:00
Makefile.msvc Massive menu input control revamp/cleanup/factor. (added: input.[ch]) 2012-06-03 16:11:22 +00:00
names.h
nedmalloc.dll Rebuild nedmalloc.dll using newest git sources 2012-02-19 04:07:14 +00:00
osxbuild.sh osxbuild.sh: more options and designation of presets 2012-03-26 05:07:42 +00:00
SEHELP.HLP
STHELP.HLP
tiles.cfg
wiibuild.bat Massive menu input control revamp/cleanup/factor. (added: input.[ch]) 2012-06-03 16:11:22 +00:00