raze/polymer/eduke32/build/Makefile
2009-12-12 20:14:13 +00:00

310 lines
7.6 KiB
Makefile

#
# Build Makefile for GNU Make
#
# Notes:
# As of 6 July 2005, the engine should handle optimisations being enabled.
# If things seem to be going wrong, lower or disable optimisations, then
# try again. If things are still going wrong, call me.
#
# Use colored output
PRETTY_OUTPUT = 1
# Engine options - these may be overridden by game makefiles
# SUPERBUILD - enables voxels
# POLYMOST - enables Polymost renderer
# USE_OPENGL - enables OpenGL support in Polymost
# NOASM - disables the use of inline assembly pragmas
# LINKED_GTK - enables compile-time linkage to GTK
#
SUPERBUILD ?= 1
POLYMOST ?= 1
POLYMER ?= 1
USE_OPENGL ?= 1
NOASM ?= 0
LINKED_GTK ?= 0
BUILD32_ON_64 ?= 0
ifeq (0,$(USE_OPENGL))
POLYMER = 0
endif
# Debugging/Build options
# RELEASE - 1 = no debugging
# EFENCE - 1 = compile with Electric Fence for malloc() debugging
# OPTLEVEL - 0..3 = GCC optimization strategy
#
RELEASE?=1
DEBUGANYWAY?=0
EFENCE?=0
OPTLEVEL ?= 2
# SDK locations for Windows - adjust to match your setup
#
DXROOT=c:/sdks/directx/dx61
FMODROOTWIN=c:/sdks/fmodapi374win/api
# Build locations - OBJ gets overridden to the game-specific objects dir
#
OBJ?=obj.gnu
SRC=src
RSRC=rsrc
INC=include
# ENETROOT=$(SRC)/enet
# Filename extensions - these won't need to change
#
o=o
res=o
asm=nasm
# Debugging and release
#
ifneq ($(RELEASE),0)
# Debugging disabled
debug=-fomit-frame-pointer -funswitch-loops -O$(OPTLEVEL)
else
# Debugging enabled
debug=-ggdb -O0 -DDEBUGGINGAIDS -DNOSDLPARACHUTE
endif
ifneq (0,$(DEBUGANYWAY))
debug+=-ggdb
endif
CC=gcc
CXX=gcc
AS=nasm
RC=windres
AR=ar
RANLIB=ranlib
GCC_MAJOR := $(shell $(CC) -dumpversion 2>&1 | cut -d'.' -f1)
GCC_MINOR := $(shell $(CC) -dumpversion 2>&1 | cut -d'.' -f2)
ifeq (4,$(GCC_MAJOR))
# debug += -ftree-vectorize
ifneq (0,$(GCC_MINOR))
ifneq (1,$(GCC_MINOR))
ifneq (2,$(GCC_MINOR))
# this should only enable for 4.3.0 and later
# debug += -finline-small-functions -fpredictive-commoning
endif
endif
endif
endif
OURCFLAGS=$(debug) -W -Wall -Wimplicit -Werror-implicit-function-declaration \
-Wno-char-subscripts -funsigned-char -fno-strict-aliasing -DNO_GCC_BUILTINS \
-DKSFORBUILD -I$(INC) -D_FORTIFY_SOURCE=2 \
-fjump-tables -fno-stack-protector
# -march=pentium3 -mtune=generic -mmmx -m3dnow -msse -mfpmath=sse
OURCXXFLAGS=-fno-exceptions -fno-rtti
LIBS=
ASFLAGS=-s #-g
EXESUFFIX=
include Makefile.shared
ENGINEOBJS=
ifeq (0,$(NOASM))
ENGINEOBJS+= $(OBJ)/a.$o
endif
ENGINEOBJS+= \
$(OBJ)/a-c.$o \
$(OBJ)/baselayer.$o \
$(OBJ)/cache1d.$o \
$(OBJ)/compat.$o \
$(OBJ)/crc32.$o \
$(OBJ)/defs.$o \
$(OBJ)/engine.$o \
$(OBJ)/polymost.$o \
$(OBJ)/hightile.$o \
$(OBJ)/textfont.$o \
$(OBJ)/smalltextfont.$o \
$(OBJ)/kplib.$o \
$(OBJ)/quicklz.$o \
$(OBJ)/md4.$o \
$(OBJ)/osd.$o \
$(OBJ)/pragmas.$o \
$(OBJ)/scriptfile.$o \
$(OBJ)/nedmalloc.$o
ifeq (1,$(USE_OPENGL))
ENGINEOBJS+= $(OBJ)/mdsprite.$o
ENGINEOBJS+= $(OBJ)/glbuild.$o
endif
ifeq (1,$(POLYMER))
ENGINEOBJS+= $(OBJ)/polymer.$o
endif
ENGINEOBJS+= $(OBJ)/mmulti_unstable.$o
EDITOROBJS=$(OBJ)/build.$o \
$(OBJ)/config.$o
# PLATFORM SPECIFIC SETTINGS
ifeq ($(PLATFORM),LINUX)
ASFLAGS+= -f elf
LIBS+= -lm
endif
ifeq ($(PLATFORM),DARWIN)
ENGINEOBJS += $(OBJ)/StartupWinController.editor.$o \
$(OBJ)//osxbits.$o
ASFLAGS += -f Mach-O
OURCFLAGS += -fno-pic
TARGETOPTS += -DNOASM
endif
ifeq ($(PLATFORM),BSD)
ASFLAGS+= -f elf
OURCFLAGS+= -I/usr/X11R6/include
LIBS+= -lm
endif
ifeq ($(PLATFORM),WINDOWS)
OURCFLAGS+= -DUNDERSCORES -I$(DXROOT)/include -I$(FMODROOTWIN)/inc # -I$(ENETROOT)/include
LIBS+= -lm -lwsock32 -lws2_32 -lwinmm #-L$(ENETROOT)
ASFLAGS+= -DUNDERSCORES -f win32
endif
ifeq ($(PLATFORM),BEOS)
ASFLAGS+= -f elf
TARGETOPTS+= -DNOASM
endif
ifeq ($(PLATFORM),SUNOS)
LIBS+= -lm
endif
ifeq ($(PLATFORM),SYLLABLE)
ASFLAGS+= -f elf
endif
ifeq ($(RENDERTYPE),SDL)
ENGINEOBJS+= $(OBJ)/sdlayer.$o
OURCFLAGS+= $(subst -Dmain=SDL_main,,$(SDLCONFIG_CFLAGS))
ifeq (1,$(HAVE_GTK2))
OURCFLAGS+= -DHAVE_GTK2 $(shell pkg-config --cflags gtk+-2.0)
ENGINEOBJS+= $(OBJ)/gtkbits.$o
ifeq ($(LINKED_GTK),0)
ENGINEOBJS+= $(OBJ)/dynamicgtk.$o
endif
EDITOROBJS+= $(OBJ)/startgtk.editor.$o
endif
endif
ifeq ($(RENDERTYPE),WIN)
ENGINEOBJS+= $(OBJ)/winlayer.$o
EDITOROBJS+= $(OBJ)/startwin.editor.$o
endif
ifneq (0,$(EFENCE))
LIBS+= -lefence
OURCFLAGS+= -DEFENCE
endif
OURCFLAGS+= $(BUILDCFLAGS)
.SILENT:
.PHONY: clean veryclean all utils enginelib editorlib
# TARGETS
UTILS=kextract$(EXESUFFIX) kgroup$(EXESUFFIX) transpal$(EXESUFFIX) wad2art$(EXESUFFIX) wad2map$(EXESUFFIX)
# all: $(OBJ)/$(ENGINELIB) $(OBJ)/$(EDITORLIB)
utils: $(UTILS)
enginelib: $(OBJ)/$(ENGINELIB)
$(OBJ)/$(ENGINELIB): $(ENGINEOBJS)
$(AR) rc $@ $^
$(RANLIB) $@
editorlib: $(OBJ)/$(EDITORLIB)
$(OBJ)/$(EDITORLIB): $(EDITOROBJS)
$(AR) rc $@ $^
$(RANLIB) $@
pragmacheck$(EXESUFFIX): $(OBJ)/pragmacheck.$o $(OBJ)/pragmas.$o
$(CC) $(subst -Dmain=app_main,,$(OURCFLAGS)) -o $@ $^
kextract$(EXESUFFIX): $(OBJ)/kextract.$o $(OBJ)/compat.$o $(OBJ)/nedmalloc.$o
$(CC) -o $@ $^
kgroup$(EXESUFFIX): $(OBJ)/kgroup.$o $(OBJ)/compat.$o $(OBJ)/nedmalloc.$o
$(CC) -o $@ $^
transpal$(EXESUFFIX): $(OBJ)/transpal.$o $(OBJ)/pragmas.$o $(OBJ)/compat.$o $(OBJ)/nedmalloc.$o
$(CC) -o $@ $^
wad2art$(EXESUFFIX): $(OBJ)/wad2art.$o $(OBJ)/pragmas.$o $(OBJ)/compat.$o $(OBJ)/nedmalloc.$o
$(CC) -o $@ $^
wad2map$(EXESUFFIX): $(OBJ)/wad2map.$o $(OBJ)/pragmas.$o $(OBJ)/compat.$o $(OBJ)/nedmalloc.$o
$(CC) -o $@ $^
generateicon$(EXESUFFIX): $(OBJ)/generateicon.$o $(OBJ)/kplib.$o
$(CC) -o $@ $^
cacheinfo$(EXESUFFIX): $(OBJ)/cacheinfo.$o $(OBJ)/compat.$o $(OBJ)/nedmalloc.$o
$(CC) -o $@ $^
enumdisplay$(EXESUFFIX): src/misc/enumdisplay.c
$(CC) -g -Os -o $@ $^ -I$(DXROOT)/include -lgdi32
mapdump$(EXESUFFIX): $(OBJ)/mapdump.$o
$(CC) -o $@ $^
# DEPENDENCIES
include Makefile.deps
# RULES
$(OBJ)/%.$o: $(SRC)/%.nasm
$(COMPILE_STATUS)
if $(AS) $(ASFLAGS) $< -o $@; then $(COMPILE_OK); else $(COMPILE_FAILED); fi
$(OBJ)/%.$o: $(SRC)/%.c
$(COMPILE_STATUS)
if $(CC) $(CFLAGS) $(OURCFLAGS) -c $< -o $@; then $(COMPILE_OK); else $(COMPILE_FAILED); fi
$(OBJ)/%.$o: $(SRC)/%.m
$(COMPILE_STATUS)
if $(CC) $(CFLAGS) $(OURCFLAGS) -c $< -o $@; then $(COMPILE_OK); else $(COMPILE_FAILED); fi
$(OBJ)/%.$o: $(SRC)/%.cpp
$(COMPILE_STATUS)
if $(CXX) $(CXXFLAGS) $(OURCXXFLAGS) $(OURCFLAGS) -c $< -o $@; then $(COMPILE_OK); else $(COMPILE_FAILED); fi
$(OBJ)/%.$o: $(SRC)/%.cxx
$(CXX) $(CXXFLAGS) $(OURCXXFLAGS) $(OURCFLAGS) -c $< -o $@
$(OBJ)/%.$o: $(SRC)/misc/%.rc
$(COMPILE_STATUS)
if $(RC) -i $< -o $@ --include-dir=$(INC) --include-dir=$(SRC); then $(COMPILE_OK); else $(COMPILE_FAILED); fi
$(OBJ)/%.$o: $(SRC)/util/%.c
$(COMPILE_STATUS)
if $(CC) $(CFLAGS) $(OURCFLAGS) -c $< -o $@; then $(COMPILE_OK); else $(COMPILE_FAILED); fi
$(OBJ)/%.$o: $(RSRC)/%.c
$(COMPILE_STATUS)
if $(CC) $(CFLAGS) $(OURCFLAGS) -c $< -o $@; then $(COMPILE_OK); else $(COMPILE_FAILED); fi
$(OBJ)/editor_banner.$o: $(RSRC)/editor_banner.c
echo "#include <gdk-pixbuf/gdk-pixdata.h>" > $@
gdk-pixbuf-csource --extern --struct --raw --name=startbanner_pixdata $^ | sed 's/load_inc//' >> $@
$(RSRC)/editor_banner.c: $(RSRC)/build.bmp
echo "#include <gdk-pixbuf/gdk-pixdata.h>" > $@
gdk-pixbuf-csource --extern --struct --raw --name=startbanner_pixdata $^ | sed 's/load_inc//' >> $@
# PHONIES
clean:
-rm -f $(OBJ)/*
veryclean: clean
-rm -f $(ENGINELIB) $(EDITORLIB) $(UTILS)
.PHONY: fixlineends
fixlineends:
for a in `find . -type f \( -name '*.c' -o -name '*.h' -o -name 'Makefile*' \) \! -path '*/.svn/*'`; do \
echo Fixing $$a && tr -d "\015" < $$a > $$a.fix && mv $$a.fix $$a; \
done
# DO NOT DELETE