raze/polymer/eduke32/source
terminx 1538f39289 fix building with MSVC after Helixhorned's commit
fix FastLZ mipmap corruption issue
fix Polymer MSVC warnings
rewrote qsprintf to take up to 32 parameters, either quotes or gamevars
added qstrncat to concatenate n characters of one quote to another
exposed internal sectorofwall() function to CON
changed CON parser to count ( ) ; and , as whitespace so people can make their code more readable
added ACTIVATOR and ACTIVATORLOCKED support to SE49 and SE50
added SPRITE_USEACTIVATOR flag to allow actor execution based on whether a sector is "locked" or not
rearranged a few structures for faster array lookups
fixed EVENT_HOLSTER


git-svn-id: https://svn.eduke32.com/eduke32@1457 1a8010ca-5511-0410-912e-c29ae57300e0
2009-07-12 01:55:34 +00:00
..
jaudiolib Remove dead copy protection and watcom support code, fix structure alignment and packing issues preventing Polymer from working with MSVC, enable link time code generation (whole program optimization) for MSVC builds, fix most warnings showing up in MSVC with /w2, add pulsating dynamic lights when holding the shrinker or expander 2009-07-09 02:29:48 +00:00
jmact Remove dead copy protection and watcom support code, fix structure alignment and packing issues preventing Polymer from working with MSVC, enable link time code generation (whole program optimization) for MSVC builds, fix most warnings showing up in MSVC with /w2, add pulsating dynamic lights when holding the shrinker or expander 2009-07-09 02:29:48 +00:00
misc fix building with MSVC after Helixhorned's commit 2009-07-12 01:55:34 +00:00
_functio.h source code rape 2008-11-20 14:06:36 +00:00
_rts.h Remove jmact/types.h in favor of standardized inttypes.h stuff 2009-04-26 05:57:42 +00:00
actors.c fix building with MSVC after Helixhorned's commit 2009-07-12 01:55:34 +00:00
anim.c Remove jmact/types.h in favor of standardized inttypes.h stuff 2009-04-26 05:57:42 +00:00
astub.c fix building with MSVC after Helixhorned's commit 2009-07-12 01:55:34 +00:00
config.c Remove dead copy protection and watcom support code, fix structure alignment and packing issues preventing Polymer from working with MSVC, enable link time code generation (whole program optimization) for MSVC builds, fix most warnings showing up in MSVC with /w2, add pulsating dynamic lights when holding the shrinker or expander 2009-07-09 02:29:48 +00:00
config.h Remove jmact/types.h in favor of standardized inttypes.h stuff 2009-04-26 05:57:42 +00:00
duke3d.h fix building with MSVC after Helixhorned's commit 2009-07-12 01:55:34 +00:00
funct.h Mapster undo fixes and some other relatively minor stuff... SPRITE_NOLIGHT flag to kill built in lights from CONs 2009-06-28 20:23:12 +00:00
function.h source code rape 2008-11-20 14:06:36 +00:00
game.c fix building with MSVC after Helixhorned's commit 2009-07-12 01:55:34 +00:00
gamedef.c fix building with MSVC after Helixhorned's commit 2009-07-12 01:55:34 +00:00
gamedef.h fix building with MSVC after Helixhorned's commit 2009-07-12 01:55:34 +00:00
gamedefs.h git-svn-id: https://svn.eduke32.com/eduke32@1178 1a8010ca-5511-0410-912e-c29ae57300e0 2008-12-10 11:36:53 +00:00
gameexec.c fix building with MSVC after Helixhorned's commit 2009-07-12 01:55:34 +00:00
gamestructures.c fix building with MSVC after Helixhorned's commit 2009-07-12 01:55:34 +00:00
gamevars.c fix building with MSVC after Helixhorned's commit 2009-07-12 01:55:34 +00:00
global.c fix building with MSVC after Helixhorned's commit 2009-07-12 01:55:34 +00:00
GNU.TXT Importing source for great justice 2006-04-13 20:47:06 +00:00
grpscan.c fix building with MSVC after Helixhorned's commit 2009-07-12 01:55:34 +00:00
grpscan.h ass rape 2009-01-09 09:29:17 +00:00
keys.h Cleanup patch from Hunter_rus 2008-05-16 00:23:33 +00:00
macros.h git-svn-id: https://svn.eduke32.com/eduke32@1207 1a8010ca-5511-0410-912e-c29ae57300e0 2009-01-13 04:40:56 +00:00
mapster32.h Undo/redo support for Mapster32 and some other minor changes 2009-05-05 16:21:33 +00:00
mdump.cpp git-svn-id: https://svn.eduke32.com/eduke32@1228 1a8010ca-5511-0410-912e-c29ae57300e0 2009-02-19 09:39:19 +00:00
mdump.h 1. Removed unneeded the svn:executable proprties. These files aren't actually executable. 2008-07-12 14:09:52 +00:00
menus.c Remove dead copy protection and watcom support code, fix structure alignment and packing issues preventing Polymer from working with MSVC, enable link time code generation (whole program optimization) for MSVC builds, fix most warnings showing up in MSVC with /w2, add pulsating dynamic lights when holding the shrinker or expander 2009-07-09 02:29:48 +00:00
names.h 1. Removed unneeded the svn:executable proprties. These files aren't actually executable. 2008-07-12 14:09:52 +00:00
namesdyn.c new version of astyle 2009-02-19 16:47:54 +00:00
namesdyn.h ass rape 2009-01-09 09:29:17 +00:00
osdcmds.c Remove dead copy protection and watcom support code, fix structure alignment and packing issues preventing Polymer from working with MSVC, enable link time code generation (whole program optimization) for MSVC builds, fix most warnings showing up in MSVC with /w2, add pulsating dynamic lights when holding the shrinker or expander 2009-07-09 02:29:48 +00:00
osdcmds.h Unify cvar handling between the engine and game sides of things 2009-04-29 06:20:07 +00:00
osdfuncs.c new version of astyle 2009-02-19 16:47:54 +00:00
osdfuncs.h ass rape 2009-01-09 09:29:17 +00:00
player.c fix building with MSVC after Helixhorned's commit 2009-07-12 01:55:34 +00:00
premap.c fix building with MSVC after Helixhorned's commit 2009-07-12 01:55:34 +00:00
rts.c Remove jmact/types.h in favor of standardized inttypes.h stuff 2009-04-26 05:57:42 +00:00
rts.h Remove jmact/types.h in favor of standardized inttypes.h stuff 2009-04-26 05:57:42 +00:00
savegame.c fix building with MSVC after Helixhorned's commit 2009-07-12 01:55:34 +00:00
sector.c fix building with MSVC after Helixhorned's commit 2009-07-12 01:55:34 +00:00
soundefs.h 1. Removed unneeded the svn:executable proprties. These files aren't actually executable. 2008-07-12 14:09:52 +00:00
sounds.c fix building with MSVC after Helixhorned's commit 2009-07-12 01:55:34 +00:00
sounds.h ass rape 2009-01-09 09:29:17 +00:00
sounds_mapster32.c Remove dead copy protection and watcom support code, fix structure alignment and packing issues preventing Polymer from working with MSVC, enable link time code generation (whole program optimization) for MSVC builds, fix most warnings showing up in MSVC with /w2, add pulsating dynamic lights when holding the shrinker or expander 2009-07-09 02:29:48 +00:00
sounds_mapster32.h Remove dead copy protection and watcom support code, fix structure alignment and packing issues preventing Polymer from working with MSVC, enable link time code generation (whole program optimization) for MSVC builds, fix most warnings showing up in MSVC with /w2, add pulsating dynamic lights when holding the shrinker or expander 2009-07-09 02:29:48 +00:00
startgtk.game.c fix building with MSVC after Helixhorned's commit 2009-07-12 01:55:34 +00:00
startwin.game.c fix building with MSVC after Helixhorned's commit 2009-07-12 01:55:34 +00:00
startwin.game.h fix building with MSVC after Helixhorned's commit 2009-07-12 01:55:34 +00:00
sync.c git-svn-id: https://svn.eduke32.com/eduke32@1312 1a8010ca-5511-0410-912e-c29ae57300e0 2009-04-12 21:52:49 +00:00
testcd.c ass rape 2009-01-09 09:29:17 +00:00
winbits.c Cleaning out tree... some light changes, polymer memory pools, some meaningless optimizations, etc 2009-06-09 06:19:58 +00:00
wrapper.c git-svn-id: https://svn.eduke32.com/eduke32@1221 1a8010ca-5511-0410-912e-c29ae57300e0 2009-02-02 01:49:14 +00:00