raze/source/common
Christoph Oelckers fa53fcd085 - undid the fix that allocated one byte too many for loading a complete file into an FString.
Without this padding byte the voxel loader does not work.
2022-08-27 00:02:57 +02:00
..
2d - backend update from GZDoom. 2022-08-26 18:28:22 +02:00
audio - Backend update from GZDoom 2022-04-25 11:13:55 +02:00
console - backend update from GZDoom. 2022-08-26 18:28:22 +02:00
cutscenes - backend update from GZDoom. 2022-06-26 09:35:21 +02:00
engine - backend update from GZDoom. 2022-08-26 18:28:22 +02:00
filesystem - undid the fix that allocated one byte too many for loading a complete file into an FString. 2022-08-27 00:02:57 +02:00
fonts - backend update from GZDoom. 2022-06-06 11:45:34 +02:00
menu - Backend update from GZDoom 2022-04-25 11:13:55 +02:00
models - backend update from GZDoom. 2022-08-26 18:28:22 +02:00
objects ported SHA-1: 82e3f6af9367200853fe2af1b9665dd0c53b4f05 from NBlood 2022-08-17 20:45:51 +02:00
platform - backend update from GZDoom. 2022-08-26 18:28:22 +02:00
rendering - backend update from GZDoom. 2022-08-26 18:28:22 +02:00
scripting - backend update from GZDoom. 2022-08-26 18:28:22 +02:00
startscreen - backend update from GZDoom. 2022-06-26 09:35:21 +02:00
statusbar - Backend update from GZDoom. 2022-08-17 20:38:46 +02:00
textures - removed all remnants of the softpoly renderer which was never used in Raze. 2022-08-03 13:27:48 +02:00
thirdparty - backend update from GZDoom. 2022-08-26 18:28:22 +02:00
utility - backend update from GZDoom. 2022-08-26 18:28:22 +02:00