mirror of
https://github.com/ZDoom/Raze.git
synced 2024-11-15 17:01:28 +00:00
7f240a0a7a
This means all functions using this can now pass class pointers directly to the native code.
53 lines
1 KiB
C
53 lines
1 KiB
C
// Raze specific names
|
|
|
|
xx(IngameMenu)
|
|
xx(ListMenuItemBloodDripDrawer)
|
|
xx(UsermapMenu)
|
|
xx(EngineCredits)
|
|
xx(EngineCredits2)
|
|
xx(CreditsMenu)
|
|
xx(MultiMenu)
|
|
xx(RazeStatusBar)
|
|
xx(zoomsize)
|
|
xx(AltHud)
|
|
|
|
// internal Duke actor classes that need direct checking
|
|
xx(DukeMasterSwitch)
|
|
xx(DukeTouchplate)
|
|
xx(DukeSoundController)
|
|
xx(DukeRespawnController)
|
|
xx(DukeActivator)
|
|
xx(DukeActivatorLocked)
|
|
xx(DukeLocator)
|
|
xx(DukeGenericDestructible)
|
|
xx(DukeGlassPieces)
|
|
xx(DukeGlassPieces1)
|
|
xx(DukeGlassPieces2)
|
|
xx(DukeNaturalLightning)
|
|
xx(RedneckBowlingPin)
|
|
xx(DukeReactor)
|
|
xx(DukeFootprints)
|
|
xx(RedneckMinecartDef)
|
|
xx(RedneckMinecartSound)
|
|
xx(RedneckMinecartInner)
|
|
xx(RedneckJaildoorDef)
|
|
xx(RedneckJaildoorSound)
|
|
xx(RedneckGeometryEffect)
|
|
xx(RedneckKeyinfoSetter)
|
|
xx(DukeSectorEffector)
|
|
xx(RedneckGoogooCluster)
|
|
xx(DukeAtomicHealth)
|
|
xx(RedneckHen)
|
|
xx(DukeSmallSmoke)
|
|
xx(DukeExplosion2)
|
|
xx(DukeWaterBubble)
|
|
xx(DukeMoney)
|
|
xx(DukeMail)
|
|
xx(DukePaper)
|
|
xx(RedneckFeather)
|
|
|
|
xx(spawnstate)
|
|
xx(brokenstate)
|
|
xx(breaksound)
|
|
xx(fullbright)
|
|
xx(spawnsound)
|