mirror of
https://github.com/ZDoom/Raze.git
synced 2024-11-26 05:51:30 +00:00
82057bcd5a
This compiles but doesn't run.
153 lines
4.3 KiB
C
153 lines
4.3 KiB
C
/*
|
|
** g_level.h
|
|
**
|
|
**---------------------------------------------------------------------------
|
|
** Copyright 1998-2006 Randy Heit
|
|
** All rights reserved.
|
|
**
|
|
** Redistribution and use in source and binary forms, with or without
|
|
** modification, are permitted provided that the following conditions
|
|
** are met:
|
|
**
|
|
** 1. Redistributions of source code must retain the above copyright
|
|
** notice, this list of conditions and the following disclaimer.
|
|
** 2. Redistributions in binary form must reproduce the above copyright
|
|
** notice, this list of conditions and the following disclaimer in the
|
|
** documentation and/or other materials provided with the distribution.
|
|
** 3. The name of the author may not be used to endorse or promote products
|
|
** derived from this software without specific prior written permission.
|
|
**
|
|
** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
|
|
** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
|
|
** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
|
|
** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
|
|
** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
|
|
** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
|
** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
|
** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
|
|
** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
**---------------------------------------------------------------------------
|
|
**
|
|
*/
|
|
|
|
#ifndef __G_LEVEL_H__
|
|
#define __G_LEVEL_H__
|
|
|
|
#include "autosegs.h"
|
|
#include "vectors.h"
|
|
#include "sc_man.h"
|
|
#include "actorinfo.h"
|
|
|
|
struct SpawnRec
|
|
{
|
|
PClassActor* cls;
|
|
FTextureID basetex, brokentex;
|
|
FSoundID breaksound;
|
|
int8_t fullbright, clipdist;
|
|
int16_t flags;
|
|
};
|
|
using SpawnMap = TMap<int, SpawnRec>;
|
|
inline SpawnMap spawnMap;
|
|
|
|
inline PClassActor* GetSpawnType(int spawnnum)
|
|
{
|
|
auto info = spawnMap.CheckKey(spawnnum);
|
|
if (info)
|
|
{
|
|
return static_cast<PClassActor*>(info->cls);
|
|
}
|
|
return nullptr;
|
|
}
|
|
|
|
inline void insertSpawnType(int typenum, const SpawnRec& entry)
|
|
{
|
|
spawnMap.Insert(typenum, entry);
|
|
if (!entry.basetex.isValid()) entry.cls->ActorInfo()->TypeNum = typenum;
|
|
}
|
|
|
|
struct BreakWallRec
|
|
{
|
|
FTextureID brokentex;
|
|
FSoundID breaksound;
|
|
VMFunction* handler;
|
|
int flags;
|
|
};
|
|
using BreakWallMap = TMap<int, BreakWallRec>;
|
|
inline BreakWallMap breakWallMap;
|
|
inline BreakWallMap breakCeilingMap;
|
|
|
|
struct FMapInfoParser
|
|
{
|
|
FScanner sc;
|
|
bool Internal;
|
|
MapRecord* defaultinfoptr;
|
|
|
|
FMapInfoParser(FScanner* parent = nullptr)
|
|
: sc(parent? &parent->GetSymbols() : nullptr)
|
|
{
|
|
}
|
|
|
|
bool CheckLegacyMapDefinition(FString& mapname);
|
|
bool ParseLookupName(FString &dest);
|
|
void ParseMusic(FString &name, int &order);
|
|
void ParseLumpOrTextureName(FString &name);
|
|
|
|
void ParseCutscene(CutsceneDef& cdef);
|
|
void ParseCluster();
|
|
void ParseMapName(FString &mapname);
|
|
MapRecord *ParseMapHeader(MapRecord &defaultinfo);
|
|
void ParseMapDefinition(MapRecord &leveldef);
|
|
void ParseEpisodeInfo ();
|
|
void ParseCutsceneInfo();
|
|
void ParseGameInfo();
|
|
void ParseSpawnClasses();
|
|
void ParseBreakWall();
|
|
void ParseBreakCeiling();
|
|
void ParseTextureFlags();
|
|
void ParseSurfaceTypes();
|
|
void ParseSwitches();
|
|
void ParseConstants();
|
|
void ParseMapInfo (int lump, MapRecord &gamedefaults, MapRecord &defaultinfo);
|
|
|
|
void ParseOpenBrace();
|
|
bool ParseCloseBrace();
|
|
bool CheckAssign();
|
|
void ParseAssign();
|
|
void MustParseAssign();
|
|
void ParseComma();
|
|
bool CheckNumber();
|
|
bool CheckFloat();
|
|
void SkipToNext();
|
|
void CheckEndOfFile(const char *block);
|
|
};
|
|
|
|
#if defined(_MSC_VER)
|
|
#pragma section(SECTION_YREG,read)
|
|
#define MSVC_YSEG __declspec(allocate(SECTION_YREG))
|
|
#define GCC_YSEG
|
|
#else
|
|
#define MSVC_YSEG
|
|
#define GCC_YSEG __attribute__((section(SECTION_YREG))) __attribute__((used))
|
|
#endif
|
|
|
|
#define DEFINE_MAP_OPTION(name, old) \
|
|
static void MapOptHandler_##name(FMapInfoParser &parse, MapRecord *info); \
|
|
static FMapOptInfo MapOpt_##name = \
|
|
{ #name, MapOptHandler_##name, old }; \
|
|
MSVC_YSEG FMapOptInfo *mapopt_##name GCC_YSEG = &MapOpt_##name; \
|
|
static void MapOptHandler_##name(FMapInfoParser &parse, MapRecord *info)
|
|
|
|
|
|
struct FMapOptInfo
|
|
{
|
|
const char *name;
|
|
void (*handler) (FMapInfoParser &parse, MapRecord *levelinfo);
|
|
bool old;
|
|
};
|
|
|
|
|
|
void G_ParseMapInfo();
|
|
|
|
|
|
#endif //__G_LEVEL_H__
|