raze/source/games
Christoph Oelckers 1258ddc551 - cleaned out tileHeight calls in SW's panel.cpp.
Direct access to tile numbers has been significantly reduced.
2022-12-11 19:44:01 +01:00
..
blood - transitioned all tileLeftOffset and tileTopOffset calls to use the texture manager. 2022-12-11 19:44:01 +01:00
duke - rewrote the tile pixel cache to work on texture IDs instead of tile IDs. 2022-12-11 19:44:00 +01:00
exhumed - transitioned all tileLeftOffset and tileTopOffset calls to use the texture manager. 2022-12-11 19:44:01 +01:00
sw - cleaned out tileHeight calls in SW's panel.cpp. 2022-12-11 19:44:01 +01:00