This website requires JavaScript.
Explore
Help
Sign in
zdoom
/
raze
Watch
0
Star
0
Fork
You've already forked raze
0
mirror of
https://github.com/ZDoom/Raze.git
synced
2024-12-17 08:00:51 +00:00
Code
Issues
Projects
Releases
Packages
Wiki
Activity
0fd42a50e8
raze
/
source
/
core
/
textures
History
Christoph Oelckers
f194fb6c90
- added a name to tilenum function so that we can define picnums by name in scripted actors.
2022-01-24 00:24:47 +01:00
..
buildtiles.cpp
- Replace every line that just contains spaces or tabs with an empty line feed in all files except 3rd party libraries.
2021-12-30 20:30:21 +11:00
buildtiles.h
- added a name to tilenum function so that we can define picnums by name in scripted actors.
2022-01-24 00:24:47 +01:00
hightile.cpp
- addressed more shadowed variables in common code.
2021-12-30 09:57:32 +01:00
skytexture.cpp
- added guards against badly defined skies.
2022-01-22 22:52:45 +01:00