mirror of
https://github.com/ZDoom/Raze.git
synced 2024-11-15 17:01:28 +00:00
5556756d43
Wall sprite is placed in the wrong sector which makes the new renderer's far stricter checks to reduce sprite flicker fail to position it correctly. |
||
---|---|---|
.. | ||
compatibility | ||
graphics | ||
commonbinds.txt | ||
defbinds.txt | ||
dsempty.lmp | ||
grpinfo.txt | ||
leftbinds.txt | ||
origbinds.txt |