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android
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More Android build changes. DONT_BUILD.
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2016-05-11 01:03:56 +00:00 |
enet
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Address some const-disregarding casts missed in r5540 due to conditional compilation settings and platforms.
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2016-01-12 10:30:48 +00:00 |
jaudiolib
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Revert r5601 in its entirety. This fixes MIDI playback on Windows.
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2016-03-07 11:22:07 +00:00 |
jmact
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Fix Android warnings missed due to Android.mk misconfiguration.
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2016-03-28 05:15:32 +00:00 |
lunatic
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Further cleanup of A_InsertSprite().
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2016-01-15 07:58:52 +00:00 |
misc
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Windows: Eliminate the need for separate manifests for 32-bit and 64-bit builds by specifying a wildcard for processorArchitecture attributes.
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2016-02-29 06:34:29 +00:00 |
sw
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Windows: Eliminate the need for separate manifests for 32-bit and 64-bit builds by specifying a wildcard for processorArchitecture attributes.
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2016-02-29 06:34:29 +00:00 |
testgame
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Windows: Eliminate the need for separate manifests for 32-bit and 64-bit builds by specifying a wildcard for processorArchitecture attributes.
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2016-02-29 06:34:29 +00:00 |
util
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_functio.h
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_midi.h
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Revert r5601 in its entirety. This fixes MIDI playback on Windows.
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2016-03-07 11:22:07 +00:00 |
_rts.h
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actors.c
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Revert post-r5496 warning cleanup.
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2016-05-02 18:29:21 +00:00 |
actors.h
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Revert r5496
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2016-04-13 04:04:13 +00:00 |
android.h
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anim.c
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Fix https://forums.duke4.net/topic/8450-
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2016-02-13 21:06:18 +00:00 |
anim.h
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Better names for anim playback functions
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2016-02-07 02:38:28 +00:00 |
animsounds.c
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animsounds.h
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animvpx.c
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animvpx.h
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astub.c
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Make sprite tails and label borders purple if the sprite is blocking.
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2016-03-15 22:17:04 +00:00 |
cheats.c
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Break cheat code stuff out of game.c and into cheats.c/h. Remove unnecessary header includes from several modules (all relevant headers are already pulled in by duke3d.h).
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2016-02-07 02:38:03 +00:00 |
cheats.h
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Break cheat code stuff out of game.c and into cheats.c/h. Remove unnecessary header includes from several modules (all relevant headers are already pulled in by duke3d.h).
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2016-02-07 02:38:03 +00:00 |
cmdline.c
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Add support for changing the refresh rate in SDL builds. Should also fix non-SDL builds.
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2016-02-13 21:06:12 +00:00 |
cmdline.h
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Break out screen drawing stuff from game.c into screens.c and command line processing stuff into cmdline.c
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2016-02-13 21:05:57 +00:00 |
common.c
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Add .ssi to the list of file extensions loaded automatically when passing a directory with -game_dir
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2016-03-14 00:07:55 +00:00 |
common_game.h
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Add some UNREFERENCED_PARAMETER for when Vorbis or FLAC are disabled.
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2016-01-12 10:31:05 +00:00 |
config.c
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Add support for changing the refresh rate in SDL builds. Should also fix non-SDL builds.
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2016-02-13 21:06:12 +00:00 |
config.h
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demo.c
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demo.h
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duke3d.h
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Move inventory enums into a separate inv.h. DONT_BUILD.
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2016-03-14 00:07:08 +00:00 |
events_defs.h
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EVENT_MOVEEFFECTORS. Allows disabling, overriding, or just plain tampering with built-in SECTOREFFECTOR effects.
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2016-01-21 19:35:25 +00:00 |
function.h
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game.c
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Revert r5496
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2016-04-13 04:04:13 +00:00 |
game.h
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Break out screen drawing stuff from game.c into screens.c and command line processing stuff into cmdline.c
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2016-02-13 21:05:57 +00:00 |
gamedef.c
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Some stuff for using clang to build on Android. DONT_BUILD.
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2016-05-04 08:26:08 +00:00 |
gamedef.h
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Implement CON_NEXTSECTORNEIGHBORZ
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2016-02-07 02:38:32 +00:00 |
gamedefs.h
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gameexec.c
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Apply patch from http://bugs.eduke32.com/index.php?do=details&task_id=21
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2016-05-13 22:15:17 +00:00 |
gameexec.h
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Break out screen drawing stuff from game.c into screens.c and command line processing stuff into cmdline.c
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2016-02-13 21:05:57 +00:00 |
GameListSource.game.h
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GameListSource.game.m
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gamestructures.c
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Minor cleanup
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2016-02-07 02:38:08 +00:00 |
gamevars.c
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Break cheat code stuff out of game.c and into cheats.c/h. Remove unnecessary header includes from several modules (all relevant headers are already pulled in by duke3d.h).
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2016-02-07 02:38:03 +00:00 |
gamevars.h
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Break out screen drawing stuff from game.c into screens.c and command line processing stuff into cmdline.c
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2016-02-13 21:05:57 +00:00 |
global.c
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global.h
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Replace msx/msy global arrays with vec2_t g_origins. Bump BYTEVERSION.
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2016-01-21 19:35:30 +00:00 |
gpl-2.0.txt
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GrpFile.game.h
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GrpFile.game.m
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grpscan.c
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Enable -Wwrite-strings and fix all instances where string constants were passed to functions accepting a char ptr.
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2016-01-11 05:06:10 +00:00 |
grpscan.h
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Enable -Wwrite-strings and fix all instances where string constants were passed to functions accepting a char ptr.
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2016-01-11 05:06:10 +00:00 |
input.c
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input.h
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inv.h
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Lookup tables for mapping inventory item indexes to icons (and vice versa). DONT_BUILD.
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2016-04-13 04:03:55 +00:00 |
keys.h
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m32common.c
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m32def.c
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Replace the semicolon trailing empty-bodied loops with opening and closing braces.
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2016-01-12 10:31:12 +00:00 |
m32def.h
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m32exec.c
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m32structures.c
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m32vars.c
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macros.h
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mapster32.h
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mdump.cpp
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mdump.h
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menus.c
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Revert r5496
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2016-04-13 04:04:13 +00:00 |
menus.h
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Menus: Adjust the way bottom edges are clipped in rotatesprite to better handle tall text, or text with long Q tails.
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2016-04-06 03:07:47 +00:00 |
midi.c
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Revert r5601 in its entirety. This fixes MIDI playback on Windows.
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2016-03-07 11:22:07 +00:00 |
midi.h
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Revert r5601 in its entirety. This fixes MIDI playback on Windows.
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2016-03-07 11:22:07 +00:00 |
mpu401.c
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Revert r5601 in its entirety. This fixes MIDI playback on Windows.
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2016-03-07 11:22:07 +00:00 |
mpu401.h
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Revert r5601 in its entirety. This fixes MIDI playback on Windows.
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2016-03-07 11:22:07 +00:00 |
music.c
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Revert r5601 in its entirety. This fixes MIDI playback on Windows.
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2016-03-07 11:22:07 +00:00 |
names.h
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namesdyn.c
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Android crap. DONT_BUILD.
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2016-02-13 21:06:28 +00:00 |
namesdyn.h
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net.c
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net.h
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osdcmds.c
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Break out status bar code into sbar.c/h
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2016-02-07 02:38:16 +00:00 |
osdcmds.h
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osdfuncs.c
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osdfuncs.h
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player.c
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Revert r5496
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2016-04-13 04:04:13 +00:00 |
player.h
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Revert r5496
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2016-04-13 04:04:13 +00:00 |
premap.c
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Better names for anim playback functions
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2016-02-07 02:38:28 +00:00 |
premap.h
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quotes.h
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rev.c
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rts.c
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rts.h
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savegame.c
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Android work. DONT_BUILD.
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2016-03-14 00:06:54 +00:00 |
savegame.h
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Android work. DONT_BUILD.
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2016-03-14 00:06:54 +00:00 |
sbar.c
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Break all of the text printing stuff out of game.c and into a separate screentext.c/h
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2016-02-07 02:38:23 +00:00 |
sbar.h
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Fix warnings pointed out by Xcode.
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2016-03-28 05:15:27 +00:00 |
screens.c
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Ensure that game backgrounds that sometimes get drawn with orientation&64 always get drawn with orientation&64 to avoid wasting RAM.
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2016-05-04 00:24:55 +00:00 |
screens.h
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Add support for changing the refresh rate in SDL builds. Should also fix non-SDL builds.
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2016-02-13 21:06:12 +00:00 |
screentext.c
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Break all of the text printing stuff out of game.c and into a separate screentext.c/h
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2016-02-07 02:38:23 +00:00 |
screentext.h
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Break all of the text printing stuff out of game.c and into a separate screentext.c/h
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2016-02-07 02:38:23 +00:00 |
sdlmusic.c
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Revert r5601 in its entirety. This fixes MIDI playback on Windows.
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2016-03-07 11:22:07 +00:00 |
sector.c
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Fix an unused variable warning introduced in r5696.
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2016-05-02 18:29:25 +00:00 |
sector.h
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Break out screen drawing stuff from game.c into screens.c and command line processing stuff into cmdline.c
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2016-02-13 21:05:57 +00:00 |
soundefs.h
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sounds.c
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Revert r5601 in its entirety. This fixes MIDI playback on Windows.
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2016-03-07 11:22:07 +00:00 |
sounds.h
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Pause and resume sounds instead of just stopping them when opening menus or pausing the game.
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2016-02-02 06:39:22 +00:00 |
sounds_common.h
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sounds_mapster32.c
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sounds_mapster32.h
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soundsdyn.c
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Play DUKE_GETWEAPON6 in cheat menu
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2016-03-14 00:07:48 +00:00 |
soundsdyn.h
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Play DUKE_GETWEAPON6 in cheat menu
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2016-03-14 00:07:48 +00:00 |
standard.h
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startgtk.game.c
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Address some const-disregarding casts missed in r5540 due to conditional compilation settings and platforms.
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2016-01-12 10:30:48 +00:00 |
startosx.game.m
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startwin.game.c
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Address some const-disregarding casts missed in r5540 due to conditional compilation settings and platforms.
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2016-01-12 10:30:48 +00:00 |
startwin.game.h
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winbits.c
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Enable -Wwrite-strings and fix all instances where string constants were passed to functions accepting a char ptr.
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2016-01-11 05:06:10 +00:00 |