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67 lines
1.9 KiB
C
67 lines
1.9 KiB
C
//-------------------------------------------------------------------------
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/*
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Copyright (C) 2010-2019 EDuke32 developers and contributors
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Copyright (C) 2019 sirlemonhead, Nuke.YKT
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This file is part of PCExhumed.
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PCExhumed is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License version 2
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as published by the Free Software Foundation.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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//-------------------------------------------------------------------------
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#ifndef __engine_h__
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#define __engine_h__
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#include "compat.h"
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#include "build.h"
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#include "pragmas.h"
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#include "typedefs.h"
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#include "trigdat.h"
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BEGIN_PS_NS
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#define kMaxTiles 6144
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#define kMaxSprites 4096
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#define kMaxSectors 1024
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#define kMaxWalls 8192
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#define kMaxTiles 6144
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#define kMaxVoxels 4096
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enum
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{
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kStatIgnited = 404
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};
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#define kMaxSpritesOnscreen 1024
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#define kMaxPalookups 256
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#define kMaxStatus 1024
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//#define MAXPSKYTILES 256
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inline int Sin(int angle)
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{
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return sintable[angle & kAngleMask];
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}
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inline int Cos(int angle)
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{
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return sintable[(angle + 512) & kAngleMask];
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}
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int movesprite(short spritenum, int dx, int dy, int dz, int ceildist, int flordist, unsigned int clipmask);
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void overwritesprite(int thex, int they, short tilenum, signed char shade, char stat, char dapalnum);
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void precache();
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void resettiming();
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void printext(int x, int y, const char* buffer, short tilenum, char invisiblecol);
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void kensetpalette(unsigned char *vgapal);
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END_PS_NS
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#endif
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