raze/wadsrc/static/zscript/games/duke
2022-12-29 13:32:29 +01:00
..
actors - split several texture flags off into a surface type value. 2022-12-18 13:56:54 +01:00
ui - moved GetReservedScreenSpace function into the scripted status bar where it belongs. 2022-12-18 14:47:38 +01:00
world - implemented customizable breakable walls and ported all hard coded variants to use this. 2022-12-11 19:43:57 +01:00
dukeactor.zs - split several texture flags off into a surface type value. 2022-12-18 13:56:54 +01:00
dukegame.zs - implemented the switch parser and set up the external definitions. 2022-12-29 13:32:29 +01:00