raze/source/core/namedef_custom.h

35 lines
651 B
C

// Raze specific names
xx(IngameMenu)
xx(ListMenuItemBloodDripDrawer)
xx(UsermapMenu)
xx(EngineCredits)
xx(EngineCredits2)
xx(CreditsMenu)
xx(MultiMenu)
xx(RazeStatusBar)
xx(zoomsize)
xx(AltHud)
// internal Duke actor classes that need direct checking
xx(DukeMasterSwitch)
xx(DukeTouchplate)
xx(DukeSoundController)
xx(DukeRespawnController)
xx(DukeActivator)
xx(DukeActivatorLocked)
xx(DukeLocator)
xx(DukeGenericDestructible)
xx(DukeGlassPieces)
xx(DukeGlassPieces1)
xx(DukeGlassPieces2)
xx(DukeNaturalLightning)
xx(RedneckBowlingPin)
xx(DukeReactor)
xx(DukeFootprints)
xx(spawnstate)
xx(brokenstate)
xx(breaksound)
xx(fullbright)
xx(spawnsound)