raze/source
2021-12-30 09:57:20 +01:00
..
build - the really final parts of the shared code using s() cleaned up. 2021-12-30 09:57:15 +01:00
common - made TFlags mostly constexpr 2021-12-30 09:56:46 +01:00
core - get rid of spritetype in inactive code. (Search noise removal) 2021-12-30 09:57:20 +01:00
games - handle most of PLAYER::pXSprite 2021-12-30 09:57:20 +01:00
glbackend - Capitalise vec2_t y variable. 2021-12-30 09:57:02 +01:00
platform - remaining parts of GLES. 2021-09-18 13:03:36 +02:00
thirdparty - added stripped down version of EASTL's intrusive list. 2021-12-30 09:53:11 +01:00
CMakeLists.txt - Rename remaining hw_sections*.* files to hw_sections.*. 2021-12-30 09:53:11 +01:00
g_pch.h - removed compat.h entirely, all that was left was redundant #includes. 2021-12-26 23:10:07 +01:00
gitinfo.cpp - rewrote the screenshot code to use m_png as its backend. 2019-11-02 12:59:59 +01:00