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0dc670da8e
Mainly to have the crossfade, the other styles are mostly bonus. This also adds proper scoping to the cutscene code, which needs to run in UI scope. |
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.. | ||
engine | ||
games | ||
constants.zs | ||
coreactor.zs | ||
gamescreen.zs | ||
maptypes.zs | ||
razebase.zs | ||
statusbar.zs | ||
summary.zs | ||
usermapmenu.zs |