mirror of
https://github.com/ZDoom/Raze.git
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16b3cb6a42
git-svn-id: https://svn.eduke32.com/eduke32@3861 1a8010ca-5511-0410-912e-c29ae57300e0
94 lines
2.4 KiB
Text
94 lines
2.4 KiB
Text
// From http://wiki.eduke32.com/wiki/How_to_make_a_clock (author: The Commander)
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// with modifications
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gamevar sec 0 0
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gamevar min 0 0
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gamevar hour 0 0
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gamevar mday 0 0
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gamevar mon 0 0
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gamevar year 0 0
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gamevar wday 0 0
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gamevar yday 0 0
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onevent EVENT_DISPLAYREST
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gettimedate sec min hour mday mon year wday yday
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ifvarl hour 20 ifvarg hour 9
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digitalnumberz 2992 285 16 hour 0 0 0 0 0 xdim ydim 65536
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ifvarg hour 19
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digitalnumberz 2992 282 16 hour 0 0 0 0 0 xdim ydim 65536
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ifvarl hour 10
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{
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digitalnumberz 2992 288 16 hour 0 0 0 0 0 xdim ydim 65536
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rotatesprite 269 16 65536 0 2992 0 0 0 0 0 xdim ydim
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}
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ifvarg min 9
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digitalnumberz 2992 308 16 min 0 0 0 0 0 xdim ydim 65536
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ifvarl min 10
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{
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digitalnumberz 2992 315 16 min 0 0 0 0 0 xdim ydim 65536
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rotatesprite 296 16 65536 0 2992 0 0 0 0 0 xdim ydim
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}
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gametextz STARTALPHANUM 20 20 1 0 0 0 0 0 xdim ydim 32768
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endevent
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// Following code by Hendricks266, from
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// http://forums.duke4.net/topic/1093-what-are-you-working-on-for-duke-right-now/page__view__findpost__p__152626
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gamevar zoom 0 0
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definequote 10000 abcdefghijklm
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definequote 10001 nopqrstuvwxyz
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onevent EVENT_DISPLAYREST
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setvarvar zoom totalclock
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modvar zoom 240
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mulvar zoom 8192
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divvar zoom 15
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digitalnumberz DIGITALNUM 160 5 1234567890 0 0 16 windowx1 windowy1 windowx2 windowy2 zoom
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gametextz STARTALPHANUM 320 30 10000 0 0 16 windowx1 windowy1 windowx2 windowy2 zoom
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rotatesprite 160 70 zoom 0 SPINNINGNUKEICON 0 0 0 windowx1 windowy1 windowx2 windowy2
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endevent
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// Following code from the wiki 'showview' entry, with modifications
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gamevar x 0 0
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gamevar y 0 0
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gamevar z 0 0
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gamevar ang 0 0
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gamevar horiz 0 0
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gamevar temp 0 0
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gamevar sect 0 0
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onevent EVENT_DISPLAYREST
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getplayer[THISACTOR].posx x
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getplayer[THISACTOR].posy y
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getplayer[THISACTOR].posz z
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getplayer[THISACTOR].ang ang
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getplayer[THISACTOR].horiz horiz
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getplayer[THISACTOR].horizoff temp
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addvarvar horiz temp
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// Head cam.
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subvar z 16384
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updatesectorz x y z sect
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// This upper view should be a bit wider.
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ifvarg sect -1
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showviewunbiased x y z ang horiz sect 16 8 156 39
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// Groin cam.
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addvar z 16384
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addvar z 4096
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updatesectorz x y z sect
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ifvarg sect -1
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showview x y z ang horiz sect 16 39 156 70
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endevent
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