Build engine port backed by GZDoom tech. Currently supports Duke Nukem 3D, Blood, Shadow Warrior, Redneck Rampage and Powerslave/Exhumed.
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2015-11-25 12:07:41 +00:00
polymer Polymost: Remove "indrawroomsandmasks" variable and its only use in polymost_drawpoly as a condition for the fullbright pass. 2015-11-25 12:07:41 +00:00
.gitignore Improvements to the MSVC project. 2015-08-15 21:27:43 +00:00