raze/source/build/include/renderlayer.h
hendricks266 1cc9d13ccf The great repository rearrangement of 2017.
Files moved but not modified. Changes to follow in a subsequent commit.

You down with CPP?

git-svn-id: https://svn.eduke32.com/eduke32@6055 1a8010ca-5511-0410-912e-c29ae57300e0
2017-02-01 10:01:11 +00:00

19 lines
413 B
C

#ifdef RENDERTYPEWIN
# include "winlayer.h"
#else
# include "sdlayer.h"
#endif
#undef STARTUP_SETUP_WINDOW
#ifdef STARTUP_WINDOW
#if defined _WIN32 || defined EDUKE32_OSX || defined HAVE_GTK2
# define STARTUP_SETUP_WINDOW
#endif
#undef WM_MSGBOX_WINDOW
#if defined _WIN32 || defined EDUKE32_OSX || defined HAVE_GTK2 || (defined RENDERTYPESDL && SDL_MAJOR_VERSION >= 2)
# define WM_MSGBOX_WINDOW
#endif
#endif