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10 lines
268 B
C
10 lines
268 B
C
#pragma once
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// Totally minimalistic interface - should be all the game modules need.
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void Mus_Init();
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int Mus_Play(const char *mapname, const char *fn, bool loop);
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void Mus_Stop();
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void Mus_Fade(double seconds);
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void Mus_SetPaused(bool on);
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void MUS_ResumeSaved();
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