raze/source/common/2d
Christoph Oelckers 111dbd7a7d - backend update from GZDoom.
mainly TAngle overhaul and needed code adjustments.
2022-08-26 18:28:22 +02:00
..
v_2ddrawer.cpp - backend update from GZDoom. 2022-08-26 18:28:22 +02:00
v_2ddrawer.h - cleanup of 3D viewport code. 2022-08-05 17:04:45 +02:00
v_draw.cpp - cleanup of 3D viewport code. 2022-08-05 17:04:45 +02:00
v_draw.h - removed all remnants of the softpoly renderer which was never used in Raze. 2022-08-03 13:27:48 +02:00
v_drawtext.cpp - removed all remnants of the softpoly renderer which was never used in Raze. 2022-08-03 13:27:48 +02:00
wipe.cpp - added wipe transitions to screen job 2022-04-25 17:26:17 +02:00
wipe.h - Backend update from GZDoom 2022-04-25 11:13:55 +02:00