mirror of
https://github.com/ZDoom/Raze.git
synced 2024-12-16 07:31:23 +00:00
598e33319c
git-svn-id: https://svn.eduke32.com/eduke32@4853 1a8010ca-5511-0410-912e-c29ae57300e0
618 lines
17 KiB
C
618 lines
17 KiB
C
// SDL 1.2 compatibility.
|
|
|
|
#include <SDL/SDL_events.h>
|
|
|
|
int32_t wm_ynbox(const char *name, const char *fmt, ...)
|
|
{
|
|
char buf[2048];
|
|
char c;
|
|
va_list va;
|
|
|
|
UNREFERENCED_PARAMETER(name);
|
|
|
|
va_start(va, fmt);
|
|
vsprintf(buf, fmt, va);
|
|
va_end(va);
|
|
|
|
#if defined __APPLE__
|
|
return osx_ynbox(name, buf);
|
|
#elif defined HAVE_GTK2
|
|
{
|
|
int32_t r = gtkbuild_ynbox(name, buf);
|
|
if (r >= 0)
|
|
return r;
|
|
}
|
|
#elif defined GEKKO
|
|
puts(buf);
|
|
puts("Assuming yes...");
|
|
return 1;
|
|
#endif
|
|
|
|
// NOTE: this is dead code for most #ifdef cases above.
|
|
puts(buf);
|
|
puts(" (type 'Y' or 'N', and press Return or Enter to continue)");
|
|
do c = getchar(); while (c != 'Y' && c != 'y' && c != 'N' && c != 'n');
|
|
if (c == 'Y' || c == 'y') return 1;
|
|
|
|
return 0;
|
|
}
|
|
|
|
#ifdef _WIN32
|
|
HWND win_gethwnd(void)
|
|
{
|
|
struct SDL_SysWMinfo wmInfo;
|
|
SDL_VERSION(&wmInfo.version);
|
|
|
|
if (SDL_GetWMInfo(&wmInfo) != 1)
|
|
{
|
|
initprintf("win_gethwnd: SDL_GetWindowWMInfo() failed: %s\n", SDL_GetError());
|
|
return 0;
|
|
}
|
|
|
|
return wmInfo.window;
|
|
}
|
|
#endif
|
|
|
|
#ifdef USE_OPENGL
|
|
void setvsync(int32_t sync)
|
|
{
|
|
if (vsync_render == sync) return;
|
|
vsync_render = sync;
|
|
|
|
resetvideomode();
|
|
if (setgamemode(fullscreen, xdim, ydim, bpp))
|
|
OSD_Printf("restartvid: Reset failed...\n");
|
|
}
|
|
#endif
|
|
|
|
int32_t sdlayer_checkversion(void)
|
|
{
|
|
const SDL_version *linked = SDL_Linked_Version();
|
|
SDL_version compiled;
|
|
|
|
SDL_VERSION(&compiled);
|
|
|
|
initprintf("Initializing SDL system interface "
|
|
"(compiled against SDL version %d.%d.%d, found version %d.%d.%d)\n",
|
|
compiled.major, compiled.minor, compiled.patch, linked->major, linked->minor, linked->patch);
|
|
|
|
if (SDL_VERSIONNUM(linked->major, linked->minor, linked->patch) < SDL_REQUIREDVERSION)
|
|
{
|
|
/*reject running under SDL versions older than what is stated in sdl_inc.h */
|
|
initprintf("You need at least v%d.%d.%d of SDL to run this game\n", SDL_MIN_X, SDL_MIN_Y, SDL_MIN_Z);
|
|
return -1;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
//
|
|
// initsystem() -- init SDL systems
|
|
//
|
|
int32_t initsystem(void)
|
|
{
|
|
#if defined NOSDLPARACHUTE
|
|
const int sdlinitflags = SDL_INIT_VIDEO | SDL_INIT_NOPARACHUTE;
|
|
#else
|
|
const int sdlinitflags = SDL_INIT_VIDEO;
|
|
#endif
|
|
|
|
mutex_init(&m_initprintf);
|
|
|
|
if (sdlayer_checkversion())
|
|
return -1;
|
|
|
|
if (SDL_Init(sdlinitflags))
|
|
{
|
|
initprintf("Initialization failed! (%s)\nNon-interactive mode enabled\n", SDL_GetError());
|
|
novideo = 1;
|
|
#ifdef USE_OPENGL
|
|
nogl = 1;
|
|
#endif
|
|
}
|
|
|
|
atexit(uninitsystem);
|
|
|
|
frameplace = 0;
|
|
lockcount = 0;
|
|
|
|
|
|
if (!novideo)
|
|
{
|
|
char drvname[32];
|
|
|
|
#ifdef USE_OPENGL
|
|
if (loadgldriver(getenv("BUILD_GLDRV")))
|
|
{
|
|
initprintf("Failed loading OpenGL driver. GL modes will be unavailable.\n");
|
|
nogl = 1;
|
|
}
|
|
#endif
|
|
|
|
if (SDL_VideoDriverName(drvname, 32))
|
|
initprintf("Using \"%s\" video driver\n", drvname);
|
|
|
|
wm_setapptitle(apptitle);
|
|
}
|
|
|
|
#if defined GEKKO
|
|
SDL_ShowCursor(SDL_DISABLE);
|
|
#endif
|
|
|
|
return 0;
|
|
}
|
|
|
|
#ifdef GEKKO
|
|
static const char *joynames[3][15] = {
|
|
{
|
|
"Left Stick X", "Left Stick Y", "Right Stick X", "Right Stick Y", "Axis 5", "Axis 6", "Axis 7", "Axis 8",
|
|
"Axis 9", "Axis 10", "Axis 11", "Axis 12", "Axis 13", "Axis 14", "Axis 15",
|
|
},
|
|
{
|
|
"Button A", "Button B", "Button 1", "Button 2", "Button -", "Button +", "Button HOME", "Button Z", "Button C",
|
|
"Button X", "Button Y", "Trigger L", "Trigger R", "Trigger ZL", "Trigger ZR",
|
|
},
|
|
{
|
|
"D-Pad Up", "D-Pad Right", "D-Pad Down", "D-Pad Left", "Hat 5", "Hat 6", "Hat 7", "Hat 8", "Hat 9", "Hat 10",
|
|
"Hat 11", "Hat 12", "Hat 13", "Hat 14", "Hat 15",
|
|
}
|
|
};
|
|
const char *getjoyname(int32_t what, int32_t num)
|
|
{
|
|
switch (what)
|
|
{
|
|
case 0: // axis
|
|
if ((unsigned)num > (unsigned)joynumaxes) return NULL;
|
|
return joynames[0][num];
|
|
|
|
case 1: // button
|
|
if ((unsigned)num > (unsigned)joynumbuttons) return NULL;
|
|
return joynames[1][num];
|
|
|
|
case 2: // hat
|
|
if ((unsigned)num > (unsigned)joynumhats) return NULL;
|
|
return joynames[2][num];
|
|
|
|
default:
|
|
return NULL;
|
|
}
|
|
}
|
|
#endif
|
|
|
|
//
|
|
// grabmouse_low() -- show/hide mouse cursor, lower level (doesn't check state).
|
|
// furthermore return 0 if successful.
|
|
//
|
|
|
|
static inline char grabmouse_low(char a)
|
|
{
|
|
#if (!defined DEBUGGINGAIDS || defined _WIN32 || defined __APPLE__) && !defined GEKKO
|
|
SDL_ShowCursor(a ? SDL_DISABLE : SDL_ENABLE);
|
|
return (SDL_WM_GrabInput(a ? SDL_GRAB_ON : SDL_GRAB_OFF) != (a ? SDL_GRAB_ON : SDL_GRAB_OFF));
|
|
#else
|
|
UNREFERENCED_PARAMETER(a);
|
|
return 0;
|
|
#endif
|
|
}
|
|
|
|
// high-resolution timers for profiling
|
|
uint64_t getu64ticks(void)
|
|
{
|
|
# if defined _WIN32
|
|
return win_getu64ticks();
|
|
# elif defined __APPLE__
|
|
return mach_absolute_time();
|
|
# elif _POSIX_TIMERS>0 && defined _POSIX_MONOTONIC_CLOCK
|
|
// This is SDL HG's SDL_GetPerformanceCounter() when clock_gettime() is
|
|
// available.
|
|
uint64_t ticks;
|
|
struct timespec now;
|
|
|
|
clock_gettime(CLOCK_MONOTONIC, &now);
|
|
ticks = now.tv_sec;
|
|
ticks *= 1000000000;
|
|
ticks += now.tv_nsec;
|
|
return ticks;
|
|
# elif defined GEKKO
|
|
return ticks_to_nanosecs(gettime());
|
|
# else
|
|
// Blar. This pragma is unsupported on earlier GCC versions.
|
|
// At least we'll get a warning and a reference to this line...
|
|
# pragma message "Using low-resolution (1ms) timer for getu64ticks. Profiling will work badly."
|
|
return SDL_GetTicks();
|
|
# endif
|
|
}
|
|
|
|
uint64_t getu64tickspersec(void)
|
|
{
|
|
# if defined __APPLE__
|
|
static mach_timebase_info_data_t ti;
|
|
if (ti.denom == 0)
|
|
(void) mach_timebase_info(&ti); // ti.numer/ti.denom: nsec/(m_a_t() tick)
|
|
return (1000000000LL*ti.denom)/ti.numer;
|
|
# elif _POSIX_TIMERS>0 && defined _POSIX_MONOTONIC_CLOCK
|
|
return 1000000000;
|
|
# elif defined GEKKO
|
|
return TB_NSPERSEC;
|
|
# else
|
|
return 1000;
|
|
# endif
|
|
}
|
|
|
|
void getvalidmodes(void)
|
|
{
|
|
int32_t i, maxx = 0, maxy = 0;
|
|
int32_t j;
|
|
static int32_t cdepths[] = { 8,
|
|
#ifdef USE_OPENGL
|
|
16, 24, 32,
|
|
#endif
|
|
0 };
|
|
SDL_Rect **modes;
|
|
SDL_PixelFormat pf;
|
|
|
|
pf.palette = NULL;
|
|
pf.BitsPerPixel = 8;
|
|
pf.BytesPerPixel = 1;
|
|
|
|
if (modeschecked || novideo)
|
|
return;
|
|
|
|
validmodecnt = 0;
|
|
// initprintf("Detecting video modes:\n");
|
|
|
|
// do fullscreen modes first
|
|
for (j = 0; cdepths[j]; j++)
|
|
{
|
|
#ifdef USE_OPENGL
|
|
if (nogl && cdepths[j] > 8)
|
|
continue;
|
|
#endif
|
|
pf.BitsPerPixel = cdepths[j];
|
|
pf.BytesPerPixel = cdepths[j] >> 3;
|
|
|
|
#if !defined SDL_DISABLE_8BIT_BUFFER
|
|
// We convert paletted contents to non-paletted
|
|
modes = SDL_ListModes((cdepths[j] == 8) ? NULL : &pf, SURFACE_FLAGS | SDL_FULLSCREEN);
|
|
#else
|
|
modes = SDL_ListModes(&pf, SURFACE_FLAGS | SDL_FULLSCREEN);
|
|
#endif
|
|
|
|
if (modes == (SDL_Rect **)0)
|
|
{
|
|
if (cdepths[j] > 8)
|
|
cdepths[j] = -1;
|
|
continue;
|
|
}
|
|
|
|
if (modes == (SDL_Rect **)-1)
|
|
{
|
|
for (i = 0; defaultres[i][0]; i++)
|
|
SDL_ADDMODE(defaultres[i][0], defaultres[i][1], cdepths[j], 1);
|
|
}
|
|
else
|
|
{
|
|
for (i = 0; modes[i]; i++)
|
|
{
|
|
if ((modes[i]->w > MAXXDIM) || (modes[i]->h > MAXYDIM))
|
|
continue;
|
|
|
|
SDL_ADDMODE(modes[i]->w, modes[i]->h, cdepths[j], 1);
|
|
|
|
if ((modes[i]->w > maxx) || (modes[i]->h > maxy))
|
|
{
|
|
maxx = modes[i]->w;
|
|
maxy = modes[i]->h;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
SDL_CHECKFSMODES(maxx, maxy);
|
|
|
|
// add windowed modes next
|
|
for (j = 0; cdepths[j]; j++)
|
|
{
|
|
#ifdef USE_OPENGL
|
|
if (nogl && cdepths[j] > 8)
|
|
continue;
|
|
#endif
|
|
if (cdepths[j] < 0)
|
|
continue;
|
|
|
|
for (i = 0; defaultres[i][0]; i++)
|
|
{
|
|
if (!SDL_CHECKMODE(defaultres[i][0], defaultres[i][1]))
|
|
continue;
|
|
|
|
SDL_ADDMODE(defaultres[i][0], defaultres[i][1], cdepths[j], 0);
|
|
}
|
|
}
|
|
|
|
qsort((void *)validmode, validmodecnt, sizeof(struct validmode_t), &sortmodes);
|
|
|
|
modeschecked = 1;
|
|
}
|
|
|
|
//
|
|
// setvideomode() -- set SDL video mode
|
|
//
|
|
int32_t setvideomode(int32_t x, int32_t y, int32_t c, int32_t fs)
|
|
{
|
|
int32_t regrab = 0, ret;
|
|
#ifdef USE_OPENGL
|
|
static int32_t ovsync = 1;
|
|
#endif
|
|
|
|
ret = setvideomode_sdlcommon(&x, &y, c, fs, ®rab);
|
|
if (ret != 1) return ret;
|
|
|
|
// restore gamma before we change video modes if it was changed
|
|
if (sdl_surface && gammabrightness)
|
|
{
|
|
SDL_SetGammaRamp(sysgamma[0], sysgamma[1], sysgamma[2]);
|
|
gammabrightness = 0; // redetect on next mode switch
|
|
}
|
|
|
|
// deinit
|
|
destroy_window_resources();
|
|
|
|
initprintf("Setting video mode %dx%d (%d-bpp %s)\n", x, y, c, ((fs & 1) ? "fullscreen" : "windowed"));
|
|
|
|
#ifdef USE_OPENGL
|
|
if (c > 8)
|
|
{
|
|
int32_t i, j, multisamplecheck = (glmultisample > 0);
|
|
|
|
if (nogl)
|
|
return -1;
|
|
|
|
struct glattribs
|
|
{
|
|
SDL_GLattr attr;
|
|
int32_t value;
|
|
} sdlayer_gl_attributes [] =
|
|
{
|
|
{ SDL_GL_DOUBLEBUFFER, 1 },
|
|
{ SDL_GL_MULTISAMPLEBUFFERS, glmultisample > 0 },
|
|
{ SDL_GL_MULTISAMPLESAMPLES, glmultisample },
|
|
{ SDL_GL_STENCIL_SIZE, 1 },
|
|
{ SDL_GL_ACCELERATED_VISUAL, 1 },
|
|
{ SDL_GL_SWAP_CONTROL, vsync_render },
|
|
};
|
|
|
|
do
|
|
{
|
|
SDL_GL_ATTRIBUTES(i, sdlayer_gl_attributes);
|
|
|
|
/* HACK: changing SDL GL attribs only works before surface creation,
|
|
so we have to create a new surface in a different format first
|
|
to force the surface we WANT to be recreated instead of reused. */
|
|
if (vsync_render != ovsync)
|
|
{
|
|
if (sdl_surface)
|
|
{
|
|
SDL_FreeSurface(sdl_surface);
|
|
sdl_surface =
|
|
SDL_SetVideoMode(1, 1, 8, SDL_NOFRAME | SURFACE_FLAGS | ((fs & 1) ? SDL_FULLSCREEN : 0));
|
|
SDL_FreeSurface(sdl_surface);
|
|
}
|
|
ovsync = vsync_render;
|
|
}
|
|
sdl_surface = SDL_SetVideoMode(x, y, c, SDL_OPENGL | ((fs & 1) ? SDL_FULLSCREEN : 0));
|
|
if (!sdl_surface)
|
|
{
|
|
if (multisamplecheck)
|
|
{
|
|
initprintf("Multisample mode not possible. Retrying without multisampling.\n");
|
|
glmultisample = 0;
|
|
continue;
|
|
}
|
|
initprintf("Unable to set video mode!\n");
|
|
return -1;
|
|
}
|
|
|
|
} while (multisamplecheck--);
|
|
}
|
|
else
|
|
#endif // defined USE_OPENGL
|
|
{
|
|
#if !defined SDL_DISABLE_8BIT_BUFFER
|
|
// We convert paletted contents to non-paletted
|
|
sdl_surface = SDL_SetVideoMode(x, y, 0, SURFACE_FLAGS | ((fs & 1) ? SDL_FULLSCREEN : 0));
|
|
#else
|
|
sdl_surface = SDL_SetVideoMode(x, y, c, SURFACE_FLAGS | ((fs & 1) ? SDL_FULLSCREEN : 0));
|
|
#endif
|
|
if (!sdl_surface)
|
|
{
|
|
initprintf("Unable to set video mode!\n");
|
|
return -1;
|
|
}
|
|
#if !defined SDL_DISABLE_8BIT_BUFFER
|
|
sdl_buffersurface = SDL_CreateRGBSurface(SURFACE_FLAGS, x, y, c, 0, 0, 0, 0);
|
|
if (!sdl_buffersurface)
|
|
{
|
|
initprintf("Unable to set video mode: SDL_CreateRGBSurface failed: %s\n", SDL_GetError());
|
|
return -1;
|
|
}
|
|
#endif
|
|
}
|
|
|
|
setvideomode_sdlcommonpost(x, y, c, fs, regrab);
|
|
|
|
return 0;
|
|
}
|
|
|
|
//
|
|
// showframe() -- update the display
|
|
//
|
|
void showframe(int32_t w)
|
|
{
|
|
UNREFERENCED_PARAMETER(w);
|
|
|
|
#ifdef USE_OPENGL
|
|
if (bpp > 8)
|
|
{
|
|
if (palfadedelta)
|
|
fullscreen_tint_gl(palfadergb.r, palfadergb.g, palfadergb.b, palfadedelta);
|
|
|
|
SDL_GL_SwapBuffers();
|
|
return;
|
|
}
|
|
#endif
|
|
|
|
if (offscreenrendering) return;
|
|
|
|
if (lockcount)
|
|
{
|
|
printf("Frame still locked %d times when showframe() called.\n", lockcount);
|
|
while (lockcount) enddrawing();
|
|
}
|
|
|
|
// deferred palette updating
|
|
if (needpalupdate)
|
|
{
|
|
SDL_SetColors(sdl_buffersurface, sdlayer_pal, 0, 256);
|
|
needpalupdate = 0;
|
|
}
|
|
|
|
#if !defined SDL_DISABLE_8BIT_BUFFER
|
|
SDL_BlitSurface(sdl_buffersurface, NULL, sdl_surface, NULL);
|
|
#endif
|
|
SDL_Flip(sdl_surface);
|
|
}
|
|
|
|
|
|
// SDL 1.2 specific event handling
|
|
int32_t handleevents_pollsdl(void)
|
|
{
|
|
int32_t code, rv = 0, j;
|
|
SDL_Event ev;
|
|
|
|
while (SDL_PollEvent(&ev))
|
|
{
|
|
switch (ev.type)
|
|
{
|
|
case SDL_KEYDOWN:
|
|
case SDL_KEYUP:
|
|
code = keytranslation[ev.key.keysym.sym];
|
|
#ifdef KEY_PRINT_DEBUG
|
|
printf("keytranslation[%d] = %s (%d) %s\n", ev.key.keysym.sym, key_names[code], code,
|
|
ev.key.type == SDL_KEYDOWN ? "DOWN" : "UP");
|
|
#endif
|
|
if (code != OSD_OSDKey() && ev.key.keysym.unicode != 0 && ev.key.type == SDL_KEYDOWN &&
|
|
(ev.key.keysym.unicode & 0xff80) == 0 && !keyascfifo_isfull())
|
|
{
|
|
if (OSD_HandleChar(ev.key.keysym.unicode & 0x7f))
|
|
keyascfifo_insert(ev.key.keysym.unicode & 0x7f);
|
|
}
|
|
|
|
// hook in the osd
|
|
if ((j = OSD_HandleScanCode(code, (ev.key.type == SDL_KEYDOWN))) <= 0)
|
|
{
|
|
if (j == -1) // osdkey
|
|
{
|
|
for (j = 0; j < KEYSTATUSSIZ; ++j)
|
|
{
|
|
if (GetKey(j))
|
|
{
|
|
SetKey(j, 0);
|
|
if (keypresscallback)
|
|
keypresscallback(j, 0);
|
|
}
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
|
|
if (ev.key.type == SDL_KEYDOWN)
|
|
{
|
|
if (!GetKey(code))
|
|
{
|
|
SetKey(code, 1);
|
|
if (keypresscallback)
|
|
keypresscallback(code, 1);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
#ifdef __linux
|
|
if (code == 0x59) // pause
|
|
break;
|
|
#endif
|
|
SetKey(code, 0);
|
|
if (keypresscallback)
|
|
keypresscallback(code, 0);
|
|
}
|
|
break;
|
|
|
|
case SDL_ACTIVEEVENT:
|
|
if (ev.active.state & SDL_APPINPUTFOCUS)
|
|
{
|
|
appactive = ev.active.gain;
|
|
#if !defined DEBUGGINGAIDS
|
|
if (mousegrab && moustat)
|
|
grabmouse_low(!!appactive);
|
|
#endif
|
|
rv = -1;
|
|
|
|
if (ev.active.state & SDL_APPMOUSEFOCUS)
|
|
mouseinwindow = ev.active.gain;
|
|
}
|
|
break;
|
|
|
|
// SDL_MOUSEMOTION needs to fall through to default... this is just GEKKO processing!
|
|
case SDL_MOUSEMOTION:
|
|
#ifdef GEKKO
|
|
// check if it's a wiimote pointer pretending to be a mouse
|
|
if (ev.motion.state & SDL_BUTTON_X2MASK)
|
|
{
|
|
// the absolute values are used to draw the crosshair
|
|
mouseabs.x = ev.motion.x;
|
|
mouseabs.y = ev.motion.y;
|
|
// hack: reduce the scale of the "relative" motions
|
|
// to make it act more like a real mouse
|
|
ev.motion.xrel /= 16;
|
|
ev.motion.yrel /= 12;
|
|
}
|
|
#endif
|
|
default: // OSD_Printf("Got event (%d)\n", ev.type); break;
|
|
rv = handleevents_sdlcommon(&ev);
|
|
break;
|
|
}
|
|
}
|
|
|
|
return rv;
|
|
}
|
|
|
|
// from SDL HG, modified
|
|
int32_t SDL_WaitEventTimeout(SDL_Event *event, int32_t timeout)
|
|
{
|
|
uint32_t expiration = 0;
|
|
|
|
if (timeout > 0)
|
|
expiration = SDL_GetTicks() + timeout;
|
|
|
|
for (;;)
|
|
{
|
|
SDL_PumpEvents();
|
|
switch (SDL_PeepEvents(event, 1, SDL_GETEVENT, ~0)) // SDL_FIRSTEVENT, SDL_LASTEVENT)) {
|
|
{
|
|
case -1: return 0;
|
|
case 1: return 1;
|
|
case 0:
|
|
if (timeout == 0)
|
|
{
|
|
/* Polling and no events, just return */
|
|
return 0;
|
|
}
|
|
if (timeout > 0 && ((int32_t)(SDL_GetTicks() - expiration) >= 0))
|
|
{
|
|
/* Timeout expired and no events */
|
|
return 0;
|
|
}
|
|
SDL_Delay(10);
|
|
break;
|
|
}
|
|
}
|
|
}
|