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raze
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034d6e129a
raze
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duke
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Mitchell Richters
034d6e129a
- always calculate smoothratio while paused, but only return it during play. This is so the time keeps elapsing and you don't get a large delta between the first call back to
CalcSmoothRatio()
after the previous call.
2020-08-03 11:54:59 +10:00
..
src
- always calculate smoothratio while paused, but only return it during play. This is so the time keeps elapsing and you don't get a large delta between the first call back to
CalcSmoothRatio()
after the previous call.
2020-08-03 11:54:59 +10:00
CMakeLists.txt
- implemented most of the savegame code and deleted the old one.
2020-07-20 23:07:44 +02:00