raze/source/duke3d
hendricks266 029340b3a5 Prevent P_GetP from treating player indexes that are >= g_mostConcurrentPlayers as player 0, by checking against MAXPLAYERS instead.
Prevents the "gib on spawn in multiplayer" bug, and allows fake players to work properly.

Patch from Striker.

git-svn-id: https://svn.eduke32.com/eduke32@6457 1a8010ca-5511-0410-912e-c29ae57300e0
2017-09-27 02:30:37 +00:00
..
rsrc Route inclusion of all Windows headers through a new header, windows_inc.h. 2017-02-19 22:15:44 +00:00
src Prevent P_GetP from treating player indexes that are >= g_mostConcurrentPlayers as player 0, by checking against MAXPLAYERS instead. 2017-09-27 02:30:37 +00:00
Dependencies.mak Fix gcc 7.1.0 warnings 2017-07-18 20:53:41 +00:00
gpl-2.0.txt