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41fc5660e5
* IQM enhancements * config storage in Users * moving of savegame filename generation to the backend
16 lines
293 B
C++
16 lines
293 B
C++
#pragma once
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#include "dobject.h"
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#include "tarray.h"
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#include "TRS.h"
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#include "matrix.h"
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class DBoneComponents : public DObject
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{
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DECLARE_CLASS(DBoneComponents, DObject);
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public:
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TArray<TArray<TRS>> trscomponents;
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TArray<TArray<VSMatrix>> trsmatrix;
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DBoneComponents() = default;
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};
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