raze/source/common/platform/win32
2022-10-02 20:33:18 +02:00
..
afxres.h - moved platform backend code to 'common'. 2020-05-26 00:09:27 +02:00
base_sysfb.cpp - backend update from GZDoom. 2022-06-06 11:45:34 +02:00
base_sysfb.h - moved platform backend code to 'common'. 2020-05-26 00:09:27 +02:00
gl_sysfb.cpp - backend update from GZDoom. 2022-06-06 11:45:34 +02:00
gl_sysfb.h - moved platform backend code to 'common'. 2020-05-26 00:09:27 +02:00
hardware.cpp - removed all remnants of the softpoly renderer which was never used in Raze. 2022-08-03 13:27:48 +02:00
hardware.h - moved platform backend code to 'common'. 2020-05-26 00:09:27 +02:00
i_crash.cpp - backend update from GZDoom. 2022-06-06 11:45:34 +02:00
i_crash_arm.cpp - sync from gzdoom 2021-01-02 07:52:59 -05:00
i_dijoy.cpp - backend update from GZDoom. 2022-06-06 11:45:34 +02:00
i_input.cpp - backend update from GZDoom. 2022-10-02 20:33:18 +02:00
i_input.h - backend update from GZDoom. 2022-06-06 11:45:34 +02:00
i_keyboard.cpp - Backend update from GZDoom. 2022-07-23 12:10:08 +10:00
i_main.cpp - Backend update from GZDoom. 2022-07-23 12:10:08 +10:00
i_mainwindow.cpp - partial backend update from GZDoom. 2022-07-02 09:30:37 +02:00
i_mainwindow.h - backend update from GZDoom. 2022-06-06 11:45:34 +02:00
i_mouse.cpp - Backend update from GZDoom. 2022-07-23 12:10:08 +10:00
i_rawps2.cpp - backend update from GZDoom. 2022-06-06 11:45:34 +02:00
i_specialpaths.cpp - backend update from GZDoom. 2022-08-26 18:28:22 +02:00
i_system.cpp - backend update from GZDoom. 2022-10-02 20:33:18 +02:00
i_system.h - backend update from GZDoom. 2022-10-02 20:33:18 +02:00
i_xinput.cpp - Replace every line that just contains spaces or tabs with an empty line feed in all files except 3rd party libraries. 2021-12-30 20:30:21 +11:00
manifest.xml - moved platform backend code to 'common'. 2020-05-26 00:09:27 +02:00
resource.h - Backend update from GZDoom - mainly for GLES2 support. 2021-09-18 12:20:28 +02:00
st_start.cpp - backend update from GZDoom. 2022-06-06 11:45:34 +02:00
wglext.h - moved platform backend code to 'common'. 2020-05-26 00:09:27 +02:00
win32basevideo.cpp - backend update from GZDoom. 2022-06-06 11:45:34 +02:00
win32basevideo.h - moved platform backend code to 'common'. 2020-05-26 00:09:27 +02:00
win32glvideo.cpp - removed all remnants of the softpoly renderer which was never used in Raze. 2022-08-03 13:27:48 +02:00
win32glvideo.h - moved platform backend code to 'common'. 2020-05-26 00:09:27 +02:00
win32vulkanvideo.cpp - backend update from GZDoom. 2022-06-06 11:45:34 +02:00
win32vulkanvideo.h - Replace every line that just contains spaces or tabs with an empty line feed in all files except 3rd party libraries. 2021-12-30 20:30:21 +11:00
winres.h - moved platform backend code to 'common'. 2020-05-26 00:09:27 +02:00
zutil.natvis - SparseArrayView class 2021-11-08 18:55:35 +01:00