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Build engine port backed by GZDoom tech. Currently supports Duke Nukem 3D, Blood, Shadow Warrior, Redneck Rampage and Powerslave/Exhumed.
0088ed0591
The first means that the expensive (~0.5 ms) SHGetFileInfo() calls won't inter- fere with smooth gameplay, but files that are opened only at game-time like sounds won't be checked. The second means that there are now less false positives, i.e. warnings about files that would be found due to the check-all-{upper,lower} hack. git-svn-id: https://svn.eduke32.com/eduke32@2702 1a8010ca-5511-0410-912e-c29ae57300e0 |
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polymer | ||
polymer-perf | ||
.gitignore |