raze/source
2023-12-05 22:39:11 +01:00
..
build - fixed bad slope sprite offset in clipmove. 2023-01-21 13:39:16 +01:00
common fixed bad assumption about object destruction state in garbage collector. 2023-12-05 22:39:08 +01:00
core - SW: Consistently apply SOP angle scaling to pitch as well as yaw. 2023-12-05 22:39:11 +01:00
games - Duke: Restore underwater input scaling to unsynchronised input which was lost back in March (b3c27a177e4787bf9341973039e73c1403e1b230). 2023-12-05 22:39:11 +01:00
platform - updated minimum macOS version in bundle .plist file 2022-12-15 10:26:51 +02:00
thirdparty - Use #pragma once in EASTL's intrusive_list.h. 2021-12-30 23:00:39 +11:00
CMakeLists.txt - backend update from GZDoom. 2023-09-23 09:56:27 +02:00
g_pch.h - backend update from GZDoom. 2023-09-23 09:56:27 +02:00