mirror of
https://github.com/ZDoom/Raze.git
synced 2024-11-14 08:30:40 +00:00
14c5261c09
Apple dropped support for older versions in Xcode, and dependencies (for example, MoltenVK) no longer compile for earlier OS versions
457 lines
17 KiB
CMake
457 lines
17 KiB
CMake
cmake_minimum_required( VERSION 3.16 )
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if( COMMAND cmake_policy )
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if( POLICY CMP0011 )
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cmake_policy( SET CMP0011 NEW )
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endif()
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if( POLICY CMP0054 )
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cmake_policy( SET CMP0054 NEW )
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endif()
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if ( POLICY CMP0067 )
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cmake_policy( SET CMP0067 NEW )
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endif()
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if ( POLICY CMP0057 )
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cmake_policy( SET CMP0057 NEW )
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endif()
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if ( POLICY CMP0091 )
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cmake_policy( SET CMP0091 NEW )
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set(CMAKE_MSVC_RUNTIME_LIBRARY "MultiThreaded$<$<CONFIG:Debug>:Debug>")
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endif()
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endif()
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if (LIBVPX_VCPKG)
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list(APPEND VCPKG_MANIFEST_FEATURES "vcpkg-libvpx")
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endif()
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if (OPENAL_SOFT_VCPKG)
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list(APPEND VCPKG_MANIFEST_FEATURES "vcpkg-openal-soft")
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endif()
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if (CMAKE_SYSTEM_NAME STREQUAL "Windows" OR (NOT CMAKE_SYSTEM_NAME AND CMAKE_HOST_SYSTEM_NAME STREQUAL "Windows"))
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# Force static triplet on Windows
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set(VCPKG_TARGET_TRIPLET "x64-windows-static")
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endif()
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project(Raze)
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if (WIN32 AND VCPKG_TOOLCHAIN)
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option(LIBVPX_VCPKG "Use libvpx from vcpkg" OFF)
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endif()
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if (VCPKG_TOOLCHAIN)
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option(OPENAL_SOFT_VCPKG "Use OpenAL from vcpkg" OFF)
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endif()
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if (NOT VCPKG_TOOLCHAIN)
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set(VCPKG_MANIFEST_FEATURES)
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endif()
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set ( PROJECT_NAME "raze")
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set(CMAKE_CXX_STANDARD 17)
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set(CMAKE_CXX_STANDARD_REQUIRED ON)
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set(CMAKE_CXX_EXTENSIONS OFF)
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list( APPEND CMAKE_MODULE_PATH ${CMAKE_SOURCE_DIR}/cmake )
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include( FindPackageHandleStandardArgs )
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# Support cross compiling
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option( FORCE_CROSSCOMPILE "Turn on cross compiling." NO )
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if( FORCE_CROSSCOMPILE )
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set( CMAKE_CROSSCOMPILING TRUE )
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endif()
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if(CMAKE_CROSSCOMPILING)
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set(IMPORT_EXECUTABLES "IMPORTFILE-NOTFOUND" CACHE FILEPATH "Export file from native build.")
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include(${IMPORT_EXECUTABLES})
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endif()
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# Recursive function to place PK3 archive source files into a hierarchy of source file in the IDE
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function( assort_pk3_source_folder FOLDER_NAME PK3_DIR )
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# Assort source files into folders in the IDE
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file(GLOB PK3_SRCS ${PK3_DIR}/*) # Create list of all files in this folder
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foreach(PK3_SRC ${PK3_SRCS})
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# If there are subfolders, recurse into them
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if(IS_DIRECTORY ${PK3_SRC})
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get_filename_component(DIRNAME ${PK3_SRC} NAME)
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# Exclude folder from list of source files
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list(REMOVE_ITEM PK3_SRCS ${PK3_SRC})
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# Recurse deeper into the filesystem folder tree
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assort_pk3_source_folder( ${FOLDER_NAME}\\${DIRNAME} ${PK3_SRC} )
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endif()
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# Assign IDE group for current top-level source files
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source_group(${FOLDER_NAME} FILES ${PK3_SRCS})
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endforeach()
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endfunction()
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option( PK3_QUIET_ZIPDIR "Do not list files processed by zipdir" NO )
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if( PK3_QUIET_ZIPDIR )
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set( PK3_ZIPDIR_OPTIONS "-q" )
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endif()
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# Simplify pk3 building, add_pk3(filename srcdirectory)
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function( add_pk3 PK3_NAME PK3_DIR )
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# Generate target name. Just use "pk3" for main pk3 target.
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string( REPLACE "." "_" PK3_TARGET ${PK3_NAME} )
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if( NOT COMPILE_OUTPUT_OLDSTYLE )
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add_custom_command( OUTPUT ${COMPILE_OUTPUT_DIRECTORY}/${PK3_NAME}
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COMMAND zipdir -udf ${PK3_ZIPDIR_OPTIONS} ${COMPILE_OUTPUT_DIRECTORY}/${PK3_NAME} ${PK3_DIR}
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COMMAND ${CMAKE_COMMAND} -E copy_if_different ${COMPILE_OUTPUT_DIRECTORY}/${PK3_NAME} $<TARGET_FILE_DIR:${PROJECT_NAME}>/${PK3_NAME}
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DEPENDS zipdir )
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else()
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add_custom_command( OUTPUT ${COMPILE_OUTPUT_DIRECTORY}/${PK3_NAME}
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COMMAND zipdir -udf ${PK3_ZIPDIR_OPTIONS} ${COMPILE_OUTPUT_DIRECTORY}/${PK3_NAME} ${PK3_DIR}
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DEPENDS zipdir )
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endif()
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# Create a list of source files for this PK3, for use in the IDE
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# Phase 1: Create a list of all source files for this PK3 archive, except
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# for a couple of strife image file names that confuse CMake.
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file(GLOB_RECURSE PK3_SRCS ${PK3_DIR}/*)
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# Exclude from the source list some files with brackets in the
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# file names here, because they confuse CMake.
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# This only affects the list of source files shown in the IDE.
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# It does not actually remove the files from the PK3 archive.
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# First replace that toxic bracket character with something we can handle
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string(REPLACE "[" confusing_bracket PK3_SRCS "${PK3_SRCS}")
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string(REPLACE "]" confusing_bracket PK3_SRCS "${PK3_SRCS}")
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foreach(PK3_SRC ${PK3_SRCS}) # All source files at all levels
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# Exclude those quarantined source file source file names that once had a bracket
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if(${PK3_SRC} MATCHES confusing_bracket)
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# message(STATUS "Ignoring PK3 file name containing brackets "${PK3_SRC})
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list(REMOVE_ITEM PK3_SRCS ${PK3_SRC})
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endif()
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endforeach()
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# Phase 2: Create the PK3 build rule, including the source file list for the IDE
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# Touch the zipdir executable here so that the pk3s are forced to
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# rebuild each time since their dependency has "changed."
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add_custom_target( ${PK3_TARGET} ALL
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COMMAND ${CMAKE_COMMAND} -E touch $<TARGET_FILE:zipdir>
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DEPENDS ${COMPILE_OUTPUT_DIRECTORY}/${PK3_NAME}
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SOURCES ${PK3_SRCS})
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# Phase 3: Assign source files to a nice folder structure in the IDE
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assort_pk3_source_folder("Source Files" ${PK3_DIR})
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# Phase 4: Add the resulting PK3 to the install target.
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if( WIN32 )
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set( INSTALL_PK3_PATH . CACHE STRING "Directory where engine data will be placed during install." )
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else()
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set( INSTALL_PK3_PATH ${CMAKE_INSTALL_DATAROOTDIR}/${PROJECT_NAME} CACHE STRING "Directory where engine data will be placed during install." )
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endif()
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install(FILES "${PROJECT_BINARY_DIR}/${PK3_NAME}"
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DESTINATION ${INSTALL_PK3_PATH}
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COMPONENT "Game resources")
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endfunction()
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# Macro for building libraries without debugging information
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macro( make_release_only )
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set( CMAKE_C_FLAGS_MINSIZEREL ${CMAKE_C_FLAGS_RELEASE} )
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set( CMAKE_C_FLAGS_RELWITHDEBINFO ${CMAKE_C_FLAGS_RELEASE} )
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string( REPLACE "/MT " "/MTd " CMAKE_C_FLAGS_DEBUG ${CMAKE_C_FLAGS_RELEASE} )
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set( CMAKE_CXX_FLAGS_MINSIZEREL ${CMAKE_CXX_FLAGS_RELEASE} )
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set( CMAKE_CXX_FLAGS_RELWITHDEBINFO ${CMAKE_CXX_FLAGS_RELEASE} )
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string( REPLACE "/MT " "/MTd " CMAKE_CXX_FLAGS_DEBUG ${CMAKE_CXX_FLAGS_RELEASE} )
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endmacro()
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IF( NOT CMAKE_BUILD_TYPE )
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SET( CMAKE_BUILD_TYPE Debug CACHE STRING
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"Choose the type of build, options are: Debug Release RelWithDebInfo MinSizeRel."
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FORCE )
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ENDIF()
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set( COMPILE_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR} CACHE PATH "Directory where engine data and the executable will be created." )
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set( COMPILE_EXE_NAME ${PROJECT_NAME} CACHE FILEPATH "Name of the executable to create" )
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if( MSVC )
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# Allow the user to use COMPILE_OUTPUT_DIRECTORY as a single release point.
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# Use different names for the various compile targets.
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option( COMPILE_OUTPUT_OLDSTYLE "Don't use Release/Debug directories." OFF )
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else()
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set( COMPILE_OUTPUT_OLDSTYLE OFF )
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endif()
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# Replacement variables for a possible long list of C/C++ compilers compatible with GCC
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if( "${CMAKE_C_COMPILER_ID}" STREQUAL "GNU" OR "${CMAKE_C_COMPILER_ID}" MATCHES "Clang" )
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set( DEM_CMAKE_COMPILER_IS_GNUC_COMPATIBLE TRUE )
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else()
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set( DEM_CMAKE_COMPILER_IS_GNUC_COMPATIBLE FALSE )
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endif()
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if( "${CMAKE_CXX_COMPILER_ID}" STREQUAL "GNU" OR "${CMAKE_CXX_COMPILER_ID}" MATCHES "Clang" )
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set( DEM_CMAKE_COMPILER_IS_GNUCXX_COMPATIBLE TRUE )
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else()
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set( DEM_CMAKE_COMPILER_IS_GNUCXX_COMPATIBLE FALSE )
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endif()
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if( DEM_CMAKE_COMPILER_IS_GNUCXX_COMPATIBLE )
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set( PROFILE 0 CACHE BOOL "Enable profiling with gprof for Debug and RelWithDebInfo build types." )
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if( CMAKE_CXX_STANDARD )
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# By default, try_compile() invocations ignore CXX_STANDARD value
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# CMake 3.8 and newer have CMP0067 policy that fixes the issue, but it should be enabled explicitly
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# Older versions require manual specification of the corresponding command line option
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set( CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++${CMAKE_CXX_STANDARD}" )
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endif()
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endif()
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# Fast math flags, required by some subprojects
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set( ZD_FASTMATH_FLAG "" )
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if( DEM_CMAKE_COMPILER_IS_GNUCXX_COMPATIBLE )
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set( ZD_FASTMATH_FLAG "-ffast-math -ffp-contract=fast" )
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elseif( MSVC )
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set( ZD_FASTMATH_FLAG "/fp:fast" )
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endif()
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macro( use_fast_math )
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set( CMAKE_C_FLAGS "${CMAKE_C_FLAGS} ${ZD_FASTMATH_FLAG}" )
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set( CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${ZD_FASTMATH_FLAG}" )
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endmacro()
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macro( require_stricmp )
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CHECK_FUNCTION_EXISTS( stricmp STRICMP_EXISTS )
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if( NOT STRICMP_EXISTS )
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add_definitions( -Dstricmp=strcasecmp )
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endif()
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endmacro()
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macro( require_strnicmp )
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CHECK_FUNCTION_EXISTS( strnicmp STRNICMP_EXISTS )
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if( NOT STRNICMP_EXISTS )
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add_definitions( -Dstrnicmp=strncasecmp )
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endif()
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endmacro()
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option( NO_OPENAL "Disable OpenAL sound support" OFF )
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find_package( BZip2 )
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find_package( VPX )
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find_package( WebP )
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if (NOT WebP_FOUND)
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include(FindPkgConfig)
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pkg_check_modules(libwebp IMPORTED_TARGET libwebp)
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if (NOT TARGET PkgConfig::libwebp)
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message(SEND_ERROR "libwebp not found")
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endif()
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pkg_check_modules(libwebpmux REQUIRED IMPORTED_TARGET libwebpmux)
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pkg_check_modules(libwebpdemux REQUIRED IMPORTED_TARGET libwebpdemux)
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add_library(WebP::webp ALIAS PkgConfig::libwebp)
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add_library(WebP::webpdemux ALIAS PkgConfig::libwebpdemux)
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add_library(WebP::libwebpmux ALIAS PkgConfig::libwebpmux)
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endif()
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include( TargetArch )
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target_architecture(TARGET_ARCHITECTURE)
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if( ${TARGET_ARCHITECTURE} MATCHES "x86_64" )
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set( HAVE_VM_JIT ON )
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endif()
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option (HAVE_VULKAN "Enable Vulkan support" ON)
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option (HAVE_GLES2 "Enable GLES2 support" ON)
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# no, we're not using external asmjit for now, we made too many modifications to our's.
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# if the asmjit author uses our changes then we'll update this.
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#if( ${HAVE_VM_JIT} )
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# find_package( asmjit )
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#endif()
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if( MSVC )
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# Eliminate unreferenced functions and data
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# Perform identical COMDAT folding
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set( REL_LINKER_FLAGS "/opt:ref /opt:icf /nodefaultlib:msvcrt /TSAWARE /LARGEADDRESSAWARE /SAFESEH:NO" )
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# String pooling
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# Function-level linking
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# Disable run-time type information
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set( ALL_C_FLAGS "/GF /Gy /permissive-" )
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if ( HAVE_VULKAN )
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set( ALL_C_FLAGS "${ALL_C_FLAGS} /DHAVE_VULKAN" )
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endif()
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if ( HAVE_GLES2 )
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set( ALL_C_FLAGS "${ALL_C_FLAGS} /DHAVE_GLES2" )
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endif()
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# Use SSE 2 as minimum always as the true color drawers needs it for __vectorcall
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#set( ALL_C_FLAGS "${ALL_C_FLAGS} /arch:SSE2") # This is already the default
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# Avoid CRT DLL dependancies in release builds, optionally generate assembly output for checking crash locations.
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option( COMPILE_GENERATE_ASM "Generate assembly output." OFF )
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if( COMPILE_GENERATE_ASM )
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set( REL_C_FLAGS "/MT /Oy /Oi /FAcs /GS-" )
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else()
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set( REL_C_FLAGS "/MT /Oy /Oi /GS-" )
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endif()
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# Debug allocations in debug builds
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set( DEB_C_FLAGS "/D _CRTDBG_MAP_ALLOC /MTd" )
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# Disable warnings for unsecure CRT functions from VC8+
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set( ALL_C_FLAGS "${ALL_C_FLAGS} /DUNICODE /D_UNICODE /D_WIN32_WINNT=0x0600 /D_CRT_SECURE_NO_DEPRECATE /D_CRT_SECURE_NO_WARNINGS /D_CRT_NONSTDC_NO_WARNINGS" )
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# These must be silenced because the code is full of them. Expect some of undefined behavior hidden in this mess. :(
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#set( ALL_C_FLAGS "${ALL_C_FLAGS} /wd4244 /wd4018 /wd4267" )
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# Most of these need to be cleaned out. The source is currently infested with far too much conditional compilation which is a constant source of problems.
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set( ALL_C_FLAGS "${ALL_C_FLAGS} /DUSE_OPENGL=1 /DNOASM=1 /DWIN32" )
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# The CMake configurations set /GR and /MD by default, which conflict with our settings.
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string(REPLACE "/MD " " " CMAKE_CXX_FLAGS_RELEASE ${CMAKE_CXX_FLAGS_RELEASE} )
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string(REPLACE "/MD " " " CMAKE_CXX_FLAGS_MINSIZEREL ${CMAKE_CXX_FLAGS_MINSIZEREL} )
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string(REPLACE "/MD " " " CMAKE_CXX_FLAGS_RELWITHDEBINFO ${CMAKE_CXX_FLAGS_RELWITHDEBINFO} )
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string(REPLACE "/Ob1 " "/Ob2 " CMAKE_CXX_FLAGS_RELWITHDEBINFO ${CMAKE_CXX_FLAGS_RELWITHDEBINFO} )
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string(REPLACE "/MDd " " " CMAKE_CXX_FLAGS_DEBUG ${CMAKE_CXX_FLAGS_DEBUG} )
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string(REPLACE "/MD " " " CMAKE_C_FLAGS_RELEASE ${CMAKE_C_FLAGS_RELEASE} )
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string(REPLACE "/MD " " " CMAKE_C_FLAGS_MINSIZEREL ${CMAKE_C_FLAGS_MINSIZEREL} )
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string(REPLACE "/MD " " " CMAKE_C_FLAGS_RELWITHDEBINFO ${CMAKE_C_FLAGS_RELWITHDEBINFO} )
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string(REPLACE "/MDd " " " CMAKE_C_FLAGS_DEBUG ${CMAKE_C_FLAGS_DEBUG} )
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string(REPLACE " /GR" " " CMAKE_CXX_FLAGS ${CMAKE_CXX_FLAGS} )
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else()
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set( REL_LINKER_FLAGS "" )
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set( ALL_C_FLAGS "-ffp-contract=off -DUSE_OPENGL=1 -DNOASM=1" )
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if ( HAVE_VULKAN )
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set( ALL_C_FLAGS "${ALL_C_FLAGS} -DHAVE_VULKAN" )
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endif()
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if ( HAVE_GLES2 )
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set( ALL_C_FLAGS "${ALL_C_FLAGS} -DHAVE_GLES2" )
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endif()
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if ( UNIX )
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include(CheckSymbolExists)
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check_symbol_exists( "fts_set" "fts.h" HAVE_FTS )
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if ( NOT HAVE_FTS )
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include ( FindPkgConfig )
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pkg_check_modules( MUSL_FTS musl-fts )
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if ( MUSL_FTS_FOUND )
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set ( ALL_C_FLAGS "${ALL_C_FLAGS} ${MUSL_FTS_LDFLAGS}" )
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else ( MUSL_FTS_FOUND )
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message (ERROR "fts_* functions not found in the system" )
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endif ( MUSL_FTS_FOUND )
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endif ( NOT HAVE_FTS )
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endif ( UNIX )
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set( REL_C_FLAGS "" )
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set( DEB_C_FLAGS "" )
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if( APPLE )
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set(CMAKE_OSX_DEPLOYMENT_TARGET "10.13")
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if( CMAKE_CXX_COMPILER_ID STREQUAL "GNU" )
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# If we're compiling with a custom GCC on the Mac (which we know since g++-4.2 doesn't support C++11) statically link libgcc.
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set( ALL_C_FLAGS "-static-libgcc" )
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endif()
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elseif( NOT MINGW )
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# Generic GCC/Clang requires position independent executable to be enabled explicitly
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set( ALL_C_FLAGS "${ALL_C_FLAGS} -fPIE" )
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set( CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -pie" )
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endif( APPLE )
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endif()
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set( CMAKE_EXE_LINKER_FLAGS_RELEASE "${CMAKE_EXE_LINKER_FLAGS_RELEASE} ${REL_LINKER_FLAGS}" )
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set( CMAKE_EXE_LINKER_FLAGS_MINSIZEREL "${CMAKE_EXE_LINKER_FLAGS_MINSIZEREL} ${REL_LINKER_FLAGS}" )
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set( CMAKE_EXE_LINKER_FLAGS_RELWITHDEBINFO "${CMAKE_EXE_LINKER_FLAGS_RELWITHDEBINFO} ${REL_LINKER_FLAGS}" )
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set( CMAKE_C_FLAGS "${CMAKE_C_FLAGS} ${ALL_C_FLAGS}" )
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set( CMAKE_C_FLAGS_RELEASE "${CMAKE_C_FLAGS_RELEASE} ${REL_C_FLAGS}" )
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set( CMAKE_C_FLAGS_MINSIZEREL "${CMAKE_C_FLAGS_MINSIZEREL} ${REL_C_FLAGS}" )
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set( CMAKE_C_FLAGS_RELWITHDEBINFO "${CMAKE_C_FLAGS_RELWITHDEBINFO} ${REL_C_FLAGS}" )
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set( CMAKE_C_FLAGS_DEBUG "${CMAKE_C_FLAGS_DEBUG} ${DEB_C_FLAGS} -D_DEBUG" )
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set( CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${ALL_C_FLAGS}" )
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set( CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} ${REL_C_FLAGS}" )
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set( CMAKE_CXX_FLAGS_MINSIZEREL "${CMAKE_CXX_FLAGS_MINSIZEREL} ${REL_C_FLAGS}" )
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set( CMAKE_CXX_FLAGS_RELWITHDEBINFO "${CMAKE_CXX_FLAGS_RELWITHDEBINFO} ${REL_C_FLAGS}" )
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set( CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} ${DEB_C_FLAGS} -D_DEBUG" )
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option(FORCE_INTERNAL_BZIP2 "Use internal bzip2")
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option(FORCE_INTERNAL_ASMJIT "Use internal asmjit" ON)
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mark_as_advanced( FORCE_INTERNAL_ASMJIT )
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if (HAVE_VULKAN)
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add_subdirectory( libraries/ZVulkan )
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endif()
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add_subdirectory( libraries/discordrpc EXCLUDE_FROM_ALL )
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set( DRPC_INCLUDE_DIR "${CMAKE_CURRENT_SOURCE_DIR}/libraries/discordrpc/include" )
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set( DRPC_LIBRARIES discord-rpc )
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set( DRPC_LIBRARY discord-rpc )
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if( HAVE_VM_JIT AND UNIX )
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check_symbol_exists( "backtrace" "execinfo.h" HAVE_BACKTRACE )
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if( NOT HAVE_BACKTRACE )
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set( CMAKE_REQUIRED_FLAGS "-lexecinfo" )
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check_symbol_exists( "backtrace" "execinfo.h" HAVE_LIBEXECINFO )
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if( HAVE_LIBEXECINFO )
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set( ALL_C_FLAGS "${ALL_C_FLAGS} -lexecinfo" )
|
|
else( HAVE_LIBEXECINFO )
|
|
set( HAVE_VM_JIT NO )
|
|
endif( HAVE_LIBEXECINFO )
|
|
set( CMAKE_REQUIRED_FLAGS )
|
|
endif( NOT HAVE_BACKTRACE )
|
|
endif( HAVE_VM_JIT AND UNIX )
|
|
|
|
if( ${HAVE_VM_JIT} )
|
|
if( ASMJIT_FOUND AND NOT FORCE_INTERNAL_ASMJIT )
|
|
message( STATUS "Using system asmjit, includes found at ${ASMJIT_INCLUDE_DIR}" )
|
|
else()
|
|
message( STATUS "Using internal asmjit" )
|
|
set( SKIP_INSTALL_ALL TRUE ) # Avoid installing asmjit alongside zdoom
|
|
add_subdirectory( libraries/asmjit )
|
|
set( ASMJIT_INCLUDE_DIR ${CMAKE_CURRENT_SOURCE_DIR}/libraries/asmjit )
|
|
set( ASMJIT_LIBRARIES asmjit )
|
|
set( ASMJIT_LIBRARY asmjit )
|
|
endif()
|
|
endif()
|
|
add_subdirectory( libraries/libtess )
|
|
set( TESS_INCLUDE_DIR ${CMAKE_CURRENT_SOURCE_DIR}/libraries/libtess/Include )
|
|
set( TESS_LIBRARIES tess2 )
|
|
set( TESS_LIBRARY tess2 )
|
|
|
|
|
|
if( BZIP2_FOUND AND NOT FORCE_INTERNAL_BZIP2 )
|
|
message( STATUS "Using system bzip2 library, includes found at ${BZIP2_INCLUDE_DIR}" )
|
|
else()
|
|
message( STATUS "Using internal bzip2 library" )
|
|
add_subdirectory( libraries/bzip2 )
|
|
set( BZIP2_INCLUDE_DIR "${CMAKE_CURRENT_SOURCE_DIR}/libraries/bzip2" )
|
|
set( BZIP2_LIBRARIES bz2 )
|
|
set( BZIP2_LIBRARY bz2 )
|
|
endif()
|
|
|
|
set( LZMA_INCLUDE_DIR "${CMAKE_CURRENT_SOURCE_DIR}/libraries/lzma/C" )
|
|
|
|
if( NOT CMAKE_CROSSCOMPILING )
|
|
if( NOT CROSS_EXPORTS )
|
|
set( CROSS_EXPORTS "" )
|
|
endif()
|
|
endif()
|
|
|
|
# Install the entire docs directory in the distributed zip package
|
|
#if( WIN32 )
|
|
# set( INSTALL_DOCS_PATH docs CACHE STRING "Directory where the documentation will be placed during install." )
|
|
#else()
|
|
# set( INSTALL_DOCS_PATH share/doc/${COMPILE_EXE_NAME} CACHE STRING "Directory where the documentation will be placed during install." )
|
|
#endif()
|
|
#install(DIRECTORY docs/
|
|
# DESTINATION ${INSTALL_DOCS_PATH}
|
|
# COMPONENT "Documentation")
|
|
|
|
add_subdirectory( libraries/lzma )
|
|
add_subdirectory( libraries/miniz )
|
|
add_subdirectory( tools )
|
|
add_subdirectory( wadsrc )
|
|
add_subdirectory( source )
|
|
|
|
if( NOT CMAKE_CROSSCOMPILING )
|
|
export(TARGETS ${CROSS_EXPORTS} FILE "${CMAKE_BINARY_DIR}/ImportExecutables.cmake" )
|
|
endif()
|