Christoph Oelckers
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29d9d02b78
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- floatified PLAYER::z_speed.
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2022-10-14 23:17:46 +02:00 |
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Christoph Oelckers
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e089100ab1
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- floatified PLAYER::bob_amt
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2022-10-09 23:56:15 +02:00 |
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Christoph Oelckers
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24b23d6919
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- floatified PLAYER::ceiling_dist/floor_dist.
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2022-10-09 22:30:51 +02:00 |
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Christoph Oelckers
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6497456471
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- most of int_phiz,int_ploz
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2022-10-09 22:29:54 +02:00 |
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Christoph Oelckers
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5455ce42c0
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-got rid of some simple int_ppos wrappers.
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2022-10-06 20:50:47 +02:00 |
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Christoph Oelckers
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c6af5ff9e1
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- removed all quickly doable ppos wrapper calls.
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2022-10-06 20:50:47 +02:00 |
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Christoph Oelckers
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d1be430fbf
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- eliminated PLAYERp
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2021-12-31 15:59:11 +01:00 |
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Christoph Oelckers
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392397c2b0
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- replaced SECTOR_OBJECTp
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2021-12-31 15:50:44 +01:00 |
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Christoph Oelckers
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4e7724ece2
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- deleted all leftover SPRITEp stuff.
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2021-12-30 09:58:04 +01:00 |
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Christoph Oelckers
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10d0ea29ce
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- renamed some sectnum variables.
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2021-12-26 23:09:41 +01:00 |
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Christoph Oelckers
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4149a335a3
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- SOP::mid_sector
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2021-12-26 23:08:48 +01:00 |
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Christoph Oelckers
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fc11f537f7
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- project cleanup
* moved all games into the 'games' folder.
* fixed project to include all sources and move them to the proper folders.
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2021-01-10 20:31:32 +01:00 |
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