Christoph Oelckers
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f9e76ba178
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- merged the last two functions of the input code with input.cpp.
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2020-07-18 09:59:16 +02:00 |
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Christoph Oelckers
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29e107ad24
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- use CCMDs for weapon and inventory selection, courtesy of ZDuke.
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2020-07-17 20:56:10 +02:00 |
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Christoph Oelckers
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7ba4e4de97
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- weapon selection offloaded and cleaned up.
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2020-07-16 23:32:00 +02:00 |
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Christoph Oelckers
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43c4c5eb5e
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- consolidated some parts common to the 3 input routines.
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2020-07-16 22:49:26 +02:00 |
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Christoph Oelckers
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43ff87f47f
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- lightened player.h a bit more.
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2020-07-06 23:50:14 +02:00 |
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Christoph Oelckers
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e8ebeefaad
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- started consolidating the struct types.h
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2020-07-06 23:24:35 +02:00 |
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Christoph Oelckers
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45f51b0c4b
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-more header work.
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2020-07-06 22:55:35 +02:00 |
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Christoph Oelckers
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0d0f6854c3
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- cleaned out another header file.
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2020-07-06 22:54:26 +02:00 |
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Christoph Oelckers
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83bcfcfd0c
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- Big cleanup.
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2020-07-06 22:53:20 +02:00 |
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Christoph Oelckers
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e272245537
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- fixing some HUD stuff.
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2020-07-06 15:48:51 +02:00 |
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Christoph Oelckers
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928620ab91
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- why was this missed?
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2020-07-06 13:27:56 +02:00 |
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