Commit graph

5 commits

Author SHA1 Message Date
Christoph Oelckers
5d7a51df9d - use a local bit array in Blood's precacher. 2020-09-08 19:18:11 +02:00
nukeykt
2e085b559f Precache more tiles on level start
# Conflicts:
#	source/blood/src/fx.cpp
#	source/blood/src/gib.cpp
#	source/blood/src/gib.h
#	source/blood/src/qav.cpp
#	source/blood/src/weapon.h
2020-01-02 19:20:11 +01:00
CommonLoon102
bcf3385ddf randomize ejecting brass and shell angle on the ground (#230) 2019-10-26 10:35:15 +02:00
Christoph Oelckers
0d98e7f256 - put all Blood game code into a namespace. 2019-09-22 08:39:22 +02:00
Christoph Oelckers
0254bf82d3 - added NBlood source. 2019-09-20 00:42:45 +02:00