Christoph Oelckers
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910ca69484
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- migrated all of SW's text display to the backend and removed the various redundant printing functions.
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2020-08-15 20:29:13 +02:00 |
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Christoph Oelckers
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2dad86a304
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- made some adjustments to DMessageBoxMenu to handle screens that must close the menu before performing their option.
Fixes #173. The "End Game" menu option needs this.
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2020-08-12 19:04:19 +02:00 |
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Christoph Oelckers
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454e0e36c9
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- added a sound for advancing multi-screen menus.
Fixes #100.
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2020-08-05 00:32:29 +02:00 |
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Christoph Oelckers
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83a760874b
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- removed some Build related includes from core code.
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2020-06-20 18:01:02 +02:00 |
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Christoph Oelckers
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d4cdb31464
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- backend update to make the ZScript compiler work.
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2020-06-14 18:58:30 +02:00 |
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Christoph Oelckers
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29db3febb8
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- updated the platform code to be mostly identical with GZDoom
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2020-05-26 00:08:26 +02:00 |
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Christoph Oelckers
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c4017de12f
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- updated to GZDoom's new texture management system.
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2020-05-25 23:59:07 +02:00 |
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Christoph Oelckers
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55a3c62b59
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- use GZDoom's 2D drawer.
Console and menu font colors are not ok yet, aside from that it works.
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2020-05-25 17:11:32 +02:00 |
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Christoph Oelckers
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e2f5e8fe34
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- renamed 'common' to 'core'.
We'll need 'common' for something else.
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2020-04-12 08:30:36 +02:00 |
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