Christoph Oelckers
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51202cba78
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- nFinaleSpr.
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2021-10-27 20:58:13 +02:00 |
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Christoph Oelckers
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1b8d3f9a89
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- Exhumed: some inlines for upcoming actor refactoring.
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2021-10-17 15:21:29 +02:00 |
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Christoph Oelckers
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d466ea155f
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- Exhumed: Avoid masking bits into the sector index as well.
# Conflicts:
# source/games/exhumed/src/player.cpp
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2021-09-12 18:28:47 +02:00 |
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Christoph Oelckers
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9991e6665c
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- Exhumed: Avoid masking sound flags into the sprite index.
This put a hard 4096 sprites limit into the engine. It's also a blocker for refactoring.
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2021-09-12 18:27:30 +02:00 |
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Christoph Oelckers
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fc11f537f7
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- project cleanup
* moved all games into the 'games' folder.
* fixed project to include all sources and move them to the proper folders.
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2021-01-10 20:31:32 +01:00 |
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