Mitchell Richters
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95d270fbdd
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- Exhumed: Clean up local functions variables to prevent redefinition conflicts.
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2021-12-30 09:57:31 +01:00 |
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Christoph Oelckers
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10b0bba53e
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- fixed warnings in Exhumed.
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2021-10-08 19:24:45 +02:00 |
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Christoph Oelckers
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694066c4ec
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- fixed all warnings in Exhumed.
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2021-05-12 21:50:01 +02:00 |
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Christoph Oelckers
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4069a5096a
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- scriptified Exhumed's 2D content (minus the programmatic textures.)
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2021-04-30 20:08:36 +02:00 |
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Christoph Oelckers
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4ff2010bd1
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- moved the entire screen job management to the script side.
This isn't hooked up yet and lots of code is commented out, the games won't start with this commit.
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2021-04-30 20:08:30 +02:00 |
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Christoph Oelckers
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2b9a527aba
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- added a 'Start' method to DScreenJob.
Since the menu pauses the ticker this is needed to perform initial setup before the first frame.
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2021-04-16 23:29:53 +02:00 |
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Christoph Oelckers
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03d517c509
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- removed debug assert.
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2021-04-16 22:16:21 +02:00 |
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Christoph Oelckers
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fed15a79e4
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- Exhumed's intro screens.
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2021-04-16 20:08:20 +02:00 |
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Christoph Oelckers
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6ed1d5e678
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- DBlackScreen and DImageScreen migrated to event-based handling.
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2021-04-16 17:24:58 +02:00 |
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Mitchell Richters
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029f8807df
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- Make 360. / 2048. a constant expression and replace all uses throughout code.
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2021-04-01 10:42:22 +11:00 |
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Christoph Oelckers
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fc11f537f7
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- project cleanup
* moved all games into the 'games' folder.
* fixed project to include all sources and move them to the proper folders.
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2021-01-10 20:31:32 +01:00 |
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