Christoph Oelckers
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4c34f414dc
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added the remaining needed GetChars calls.
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2023-10-08 09:15:32 +02:00 |
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Mitchell Richters
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d63fb33dd0
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- Pass DVector2 objects directly through to F2DDrawer::AddLine() and F2DDrawer::AddThickLine() .
* Since all the external code calling through to these methods are built on vectors, makes sense to pass them around by reference.
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2022-10-14 18:19:04 +02:00 |
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Christoph Oelckers
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c2fc7577db
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- cleanup of 3D viewport code.
Removes all the hackery that Polymost needed and now uses a sane struct to store the info.
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2022-08-05 17:04:45 +02:00 |
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Christoph Oelckers
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73aa84e9f3
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- floatified the user map display.
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2022-02-15 22:18:26 +01:00 |
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Christoph Oelckers
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f44736a5b6
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-use an access function for reading wall positions so that we have a non-modifiable value wherever this is possible.
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2022-02-15 22:18:23 +01:00 |
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Christoph Oelckers
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89ef81da55
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- renamed walltype::pos as preparation for refactoring.
no functional changes here
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2022-02-15 22:18:22 +01:00 |
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Christoph Oelckers
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eaac9de1a4
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- Added skill selection for user maps.
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2021-12-30 09:58:09 +01:00 |
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Christoph Oelckers
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00a7be545d
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- added a map preview to the user map browser.
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2021-12-30 09:58:08 +01:00 |
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Christoph Oelckers
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6dfd975f88
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- activated the user map menu item in the episode selection.
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2021-12-30 09:58:08 +01:00 |
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Christoph Oelckers
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ffd23c23ca
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- implemented user map browser.
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2021-12-30 09:58:08 +01:00 |
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Christoph Oelckers
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3be2128b3a
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- added utilities to read all usermaps into a directory tree
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2021-12-30 09:58:08 +01:00 |
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Christoph Oelckers
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4843cf98d8
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- usermap files
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2021-12-30 09:58:07 +01:00 |
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